It’s been a year since Valorant was launched, and the game has just grown exponentially over the years. Surpassing the likes of games like CS: GO, Riot Games’ first-person shooter has managed to receive acclamation from both fans and critics alike.
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Today, Valorant has received an all-new update which makes some significant changes to the game. Although there aren’t any features as such, there are quite some notable bug fixes and quality of life changes. Here are the complete patch notes of the update.
Valorant 3.02 Update Today (July 20)- Patch Notes
GAME SYSTEM UPDATES
- Changes made to how clipping is calculated, which should result in less clipping overall in your gameplay
- Yes, things are still going to clip, but you will see a noticeable lack of hands, melees, abilities, and general effects poking through thin walls.
SOCIAL UPDATES
- Added a space between the Match Rank and Leaderboard Ranking for Immortal+ rankings in the Hover Card UI
BUG FIXES
AGENTS
- Sage can no longer place her Barrier Orb between the pyramids on Breeze to create a sliver peek
- “Sliver peek” refers to a very small gap created by sandwiching two things and creating an advantageous line of sight.
- Fixed KAY/O’s textures applying themselves to weapons when he is re-stabilized during NULL/cmd(X)
- Removed the ability to place Raze’s Boombot through some walls
SOCIAL
- Fixed a bug where the Team-voice volume sliders would always reset to 50
- Hooray! That’s the sound of us thanking you for your patience.
- Fixed a bug where the scrollbar in the Social Panel would sometimes display incorrectly
- Fixed the pixelated border surrounding the Unranked icon in the Hover Card UI
- Fixed an issue where the blurred background would sometimes make friend notes illegible in the Hover Card UI
- Fixed a bug where the VCT Masters Reykjavik Winner Title would get overlapped by the Player Card in the Hover Card UI
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