Temtem Developer Crema Shares Team’s Short-term Roadmap

Crema, Crema Games, News, Nintendo Switch, Originals, PC, Platforms, Pokemon, PS4, Switch, Temtem, Xbox One


Since launching into early access last month, Temtem has quickly become a massive hit for developer Crema. Obviously, with the game still in active development, most everything is still up in the air as the team moves forward. That does not mean Crema doesn’t have a rough idea of where they’re going. Far from it, actually. Today, the team provided fans with a look at their short-term plans for the monster-catching MMO.

Again, nothing they shared in their update is 100% confirmed; however, it is nice to see some of the team’s plans laid out in detail. The short-term road map takes us through fall 2020 and it looks like the team is hoping to make three sizeable updates by then. First up is the spring update, which looks to be focused on interacting with others.

They plan to add the first version of both Ranked Matchmaking and Spectator Modes. Of course, with new Temtem being added the roster over the course of development, you can’t expect the mode to be perfectly balanced out of the gate. Ranked battle will auto-scale your Temtem though, so, while the balance isn’t going to be perfect, it will definitely be playable. Additionally, in-game chat should come in the spring along with club (think clans) management.

Both the summer and fall updates will add new islands and Temtem to the game. Summer should bring player housing, while the Fall adds the first Mythical Temtem, in-game tournaments, a quest diary, and achievements. Of course, all of this is just the planned first year of development. Tomorrow, the team is sharing the second half of their roadmap, so check back for more details then.

Temtem is available now on PC via early access. The team plans to bring it to Nintendo Switch, PC, and PS4.

The post Temtem Developer Crema Shares Team’s Short-term Roadmap by Ricky Frech appeared first on DualShockers.



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