The last several weeks have been an exciting time for developer PlatinumGames, with the studio setting its sights on expanding in major ways. As part of its “Platinum 4” reveals, so far that has included the Kickstarter campaign for The Wonderful 101 Remastered and the announcement that PlatinumGames will open a new office in Tokyo, Japan. This string of announcements also included an original title called Project G.G., but according to the studio, PlatinumGames will continue to have an equal focus on working with other publishers in the future.
Speaking in an interview at PAX East 2020, PlatinumGames’ Atsushi Inaba and Hideki Kamiya shared a bit more insight into the studio’s recent developments and newly-announced projects. One of the biggest announcements from PlatinumGames in the past few weeks was the reveal of Project G.G., which is a new game being led by Kamiya that appears to be an homage to “giant hero” TV and films such as Ultraman, and is connected to the “superhero trilogy” of Viewtiful Joe and The Wonderful 101. So far details on the project itself have been vague, though the most notable aspect of the project is that Project G.G. will be Platinum’s first fully self-published game, and a sign of what the studio has its eyes on in the future.
When asked about what Project G.G. means for the studio compared to its previous projects with other publishers, Inaba stated that as the studio’s first self-published title, Project G.G. is “moving in the direction that they would like to do,” and “definitely an area moving forward that they are focusing on.” However, Inaba clarified that while the studio wants to expand on developing new IP and self-publishing, PlatinumGames is “not going to forget about their collaborations” with other publishers and partners. Specifically, Inaba explained that the studio wants to “try to maintain both of those moving forward.”
Prior to the announcement of Project G.G., PlatinumGames has been most well-known for developing action titles with other publishers, including the Bayonetta series, NieR: Automata, and Astral Chain. Though Project G.G. is a sign that the studio wants to continue to explore creating new IP (which would be owned by the studio), Inaba has made it clear that the studio won’t be losing sight of collaborating with other studios and publishers to work on new games. This would presumably include two of the company’s other upcoming projects, the Nintendo Switch exclusive Bayonetta 3 and Babylon’s Fall, which the studio is working with Square Enix to release on PS4 and PC.
Aside from that, PlatinumGames also shared other developments on its projects that Hideki Kamiya is very much aware that fans love the dog that was seen in the reveal trailer for Project G.G.. Likewise, one final announcement is expected from the “Platinum 4,” with the studio assuring that we won’t have to wait too much longer to hear about it.
The post PlatinumGames Wants to “Maintain Both” Self-Published Games and Partner Projects by Ryan Meitzler appeared first on DualShockers.