NieR Re[in]carnation First Gameplay Revealed; Will Have Gacha

Android, Daichi Matsukawa, Gameplay, iOS, News, Nier, NieR Reincarnation, Originals, Platforms, Square Enix, Trailers, Video, Yoko Taro, Yosuke Saito


NieR Re[in]carnation was featured during the Famitsu Dengeki Game Awards 2019 on April 18. We saw some gameplay of the mobile game for the very first time. A video message from Yoko Taro was shared as well.

The video message featured NieR Re[in]carnation Producer Yosuke Saito, Creative Director Yoko Taro, and Director Daichi Matsukawa. Yoko Taro said everyone kept asking whether it’ll have gacha or not, so after screwing around, he officially confirmed it will have gacha. Matsukawa said the game will be so amazing in all aspects you wouldn’t think it’s a mobile game. Lastly, the trio revealed that the location shown in the gameplay video above is a certain place you’ll get to as you play through NieR Re[in]carnation‘s main story.

Judging from the smartphone game trackpad thing at the bottom left, the game is playable with touch controls through a virtual controller.

More details on NieR Re[in]carnation will be coming sometime later through the game’s official Twitter account.

NieR Re[in]carnation was announced during the series 10th anniversary stream on March 29. The game is developed by Applibot for iOS and Android, and doesn’t have a release date yet. Art house CyDesignation is handling character design.

NieR Re[in]carnation was announced alongside NieR Repilcant ver.1.22474487139 on PS4, Xbox One, and PC via Steam. We also learned NieR Automata sold over 4 million copies.

The post NieR Re[in]carnation First Gameplay Revealed; Will Have Gacha by Iyane Agossah appeared first on DualShockers.



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