Monster Hunter Rise landed exclusively on the Nintendo Switch last week as a limited-time demo, but some users were experiencing issues with the game “stuttering”, with most likening it to connection issues. We reported on the mention that the issue seems to be tied to the Switch’s primary account, and while Capcom hasn’t responded to DualShockers reaching out to enquire about the issue, a Japanese player has run some tests.
“Many have noticed how the Monster Hunter Rise demo has an issue online where the game is unplayable on an account with many friends.” @skitkatm9 says in a tweet. The tweet includes a video that you can see embedded below that shows 3 clips of the game running from 3 different Switch accounts on the same system.
The clip on the left is an account with 300 Switch friends, the middle clip is an account with 211 friends, and the clip on the right is with no friends whatsoever. The stuttering presented shows that the more friends you have the more severe the issue becomes.
#モンスターハンターライズ
既出情報ですが、現在配信中のモンハンライズ体験版のオンラインプレイに、フレンド数の多いアカウントで潜ると非常に動作が重くなる症状がでるようです下記は自分のアカウント3つで試した動作確認
(同回線環境同Switchでアカウントだけ別)
左はまともにプレイ出来ません pic.twitter.com/9HbyxTULFl— きっとかっと/ダイナモ (@skitkatm9) January 10, 2021
The user mentions how the video clips were recorded one after another so timezones and number of players online don’t seem to factor into the issue. Reducing the number of friends also seems to improve performance. For further clarification, the video embedded video below shows skitkatm9 comparing performance as they reduce the number of friends from 210 to 100.
10人刻みでフレンド数を減らしていった検証動画
数字が小さくなるに連れて挙動が軽くなるのが分かると思います
(※あくまで私の環境下での話なので他アカウントで再現出来る保証はありません) pic.twitter.com/MlM09DwStH— きっとかっと/ダイナモ (@skitkatm9) January 10, 2021
It certainly looks as if the issue is related to the number of friends, and after further looking into internet doohickeys, skitkatm9 says that it’s probably best to play the Monster Hunter Rise demo on an account that has a small number of friends. It’s also worth noting that, as skikatm9 states, this demo isn’t the final product and shouldn’t reflect on the launch version on the game. Hopefully, Capcom is aware and the issue gets sorted by then anyway.
Monster Hunter Rise is to be launching in March of this year on the Nintendo Switch. You can read our impressions on the demo here of which we do note the stuttering issues before we were aware that it wasn’t tied to internet connectivity.
The post Monster Hunter Rise Demo Videos Show the Stuttering Issue Worsening With More Friends by Ben Bayliss appeared first on DualShockers.