Kingdom Come: Deliverance Devs Clarify Stretch Goal Support Following Spat with Media

Daniel Vávra, Kingdom Come: Deliverance, News, Originals, PC, polygon, PS4, Warhorse Studios, Xbox One


For one reason or another, Kingdom Come: Deliverance‘s developers Warhorse Studios seem to increasingly be at odds with various gaming outlets. The occasional silver lining to this is some new information for backers and the game’s growing fanbase on the development process. In a series of tweets, Daniel Vávra — co-founder of Warhorse Studio — announced a commitment to the most popular Kickstarter stretch goals.

The miscommunication started on Thursday when publication Polygon reported that the “Kingdom Come: Deliverance team will not commit to Kickstarter stretch goals” — specifically the dog companion and a female playable character. When asked about the status of the stretch goal development, Warhorse’s PR said:

The development is currently focusing on creating the best experience for the base game as possible for as many fans as possible. There is more in development including some of the KS stretch goals, but there’s no public timeframe for release yet.

With this quote, a few outlets opined or misread that Warhorse was refusing to support their stretch goals, despite their obvious financial success. Perhaps it didn’t help that the game’s publisher, Deep Silver, made a comment that they aren’t involved with the Kickstarter campaign.

After some brief chaos among the game’s community, Vávra made an appearance on Twitter to correct the record. In a series of tweets, Vávra noted that the statement was being read incorrectly. Both the dog companion and female character quests will be delivered as free DLC for Kingdom Come: Deliverance, and Warhorse Studios is no less committed to bringing that to backers.

Giving further updates to that statement, Vávra let the fanbase know that the studio is currently working on animating the dog and the Tournament mode is being scripted, should be included soon in DLC. Instead, the original reported comment was merely meant to highlight that they are prioritizing technical fixes with the base game first.

Of course, that prioritization is something that DualShockers agrees with. We reviewed Kingdom Come: Deliverance this week, awarding the game a 6.0 out of 10 often noting the game-breaking issues (at the time) on consoles. And while we loved the potential of the game, perhaps it was crushed by the weight of ambition.

Kingdom Come: Deliverance is available now for PC, PS4, and Xbox One.



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