Guilty Gear -STRIVE- gets a brand new trailer showing off Faust. The trailer made its debut during the Frosty Faustings XII 2020 event and showed off the off-kilter and gruesome fighting style of the former medical genius turned insane (and then sane again, somehow) fighter. But regardless we see how much of his crazy fighting style has been translated to the new title and he looks fantastic:
There are two more trailers set to release during the Brussels Challenge 2020 in Brussels, Belgium and Final Round 2020 in Atlanta, Georgia. Both events run from March 20th to 22nd. EVO 2020 in Japan will also be host to a playable demo on January 24-25th and there’s also a closed beta test set to launch sometime in Spring of this year. Guilty Gear -STRIVE- will be coming out late 2020 for PS4.
The trailer released before showcased all the previously revealed fighters and teased a brand new unnamed one. It was revealed during the ArcREVO America 2019. So far we know that the previously announced characters are the protagonist Sol Badguy and Ky Kiske, Axl Low and May, and Chipp Zanuff and Potemkin.
During the stage event dedicated to Guilty Gear at Tokyo Game Show 2019, Daisuke Ishiwatari and Akira Katano explained how they particularly detailed the characters’ facial animations and how it’s basically “3D Sakuga.” You can really see that with the tons of different expressions the characters emote during their attacks and supers. At that same event, they also mentioned that the stage change mechanic has actual gameplay mechanics embedded into it. We’ve translated the full event here if you want to read more.
Guilty Gear -STRIVE- was first teased during EVO 2019. Daisuke Ishiwatari, the General Director, stated how the new Guilty Gear game isn’t an “evolution” of the series, nor a “return to its roots,” but instead a “complete rebuild of the franchise.” Instead of adding or removing elements compared to the previous games, he described the development as completely breaking it down, picking up everything that made the series charming and unique, and rebuilding it with those components.
Ishiwatari then mentioned that this new Guilty Gear game is a “big challenge which will go head to head against the essence of fighting games.” He added that going this route is a risky bet, but they’re confident they can pull it off and bring out new possibilities, using all the experience and materials they’ve accumulated so far. He ended the message saying he believes games are bridges which can connect people, so he hopes this new Guilty Gear will reflect this idea.
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