It looks like Yakuza Kenzan and Ishin could get a localization in the future, but in the form of a new remake. In an interview published by our German peers at JPGames, and translated in English by Tojodojo, Daisuke Saito hinted it’s possible Yakuza Kenzan and Ishin could gt a localization, and a remake. Daisuke
Toshihiro Nagoshi
There are a few Nintendo franchises that still oddly lie dormant. Were any of these missing franchises to see the light of day, they would likely perform very well, especially given the way the Nintendo Switch is currently selling but alas. One of these franchises that is crying to come back is F-Zero. The futuristic
Sega and Ryu Ga Gotoku Studio held on December 8 a special live stream celebrating the 15th anniversary of the Yakuza series. The first Ryu Ga Gotoku game released 15 years ago on PS2 on December 8, 2005. Note the stream is still ongoing and we’ll keep adding details to this article so keep F5-ing.
This month’s SegaNama had Sega Chief Creative Officer Toshihiro Nagoshi speak on how the Covid-19 pandemic is affecting Sega’s activities. Toshihiro Nagoshi also most notably spoke about Nintendo Switch and Animal Crossing: New Horizons‘ record sales. We covered that here. One part of the stream also featured Yakuza series Director Daisuke Sato, who shared how
Yakuza: Like a Dragon might be coming to PS5. This month’s SegaNama stream included a corner with Yakuza series’ Daisuke Sato chatting about how the Covid-19 pandemic affects Ryu Ga Gotoku Studio and Sega. He explained how game development has slowed down at the studio and Sega as a whole, but it’s still progressing. At
Sega held on May 26 this month’s SegaNama stream. In case you forgot, these are monthly streams with Sega’s Chief Creative Officer Toshihiro Nagoshi and MC Ayana Tsubaki, sharing news on Sega games, chatting and commenting on subjects bought up by viewers. We systematically cover SegaNama streams on DualShockers. This time, Toshihiro Nagoshi most notably
Sega’s Toshihiro Nagoshi, the key person behind the Yakuza series, mentioned how digital sales of past Yakuza Kiwami games have increased lately in Japan, meaning many of the newcomers attracted by Yakuza: Like a Dragon and its RPG battle system decided to try the previous games. Toshihiro Nagoshi chatted about all that on the March
Sega revealed on today’s SegaNama stream that the Yakuza: Like a Dragon DLC update will launch on April 9. The DLC is officially titled the Premium Masters Pack, to reflect how only players who mastered this Yakuza RPG will be able to clear its contents. The Yakuza: Like a Dragon DLC will have: Two new
Yakuza: Like a Dragon Chief Producer Masayoshi Yokoyama shared some thoughts on the future of the Yakuza series through an interview with 4Gamer. The interview also features Japanese wrestler Danshoku Dino, a huge fan of the Yakuza series, and is full of spoilers. It’s geared toward those who cleared Yakuza: Like a Dragon, as the
Sega announced on this month’s SegaNama stream that Yakuza: Like a Dragon will soon get a DLC adding a New Game Plus mode along with a new difficulty level. New elements geared towards those who already cleared the game will be added as well. Toshihiro Nagoshi mentioned it’ll take a bit of time fro the
The Yakuza series has come a long way in the West, and now its entire story is all in one place. Yakuza 5 released Tuesday as the last entry into the Yakuza Remastered Collection, making every chapter in Kiryu Kazuma’s saga playable from beginning to end on the PlayStation 4. Like its two predecessors, Yakuza
Hiro Mashima, the mangaka behind Rave, Fairy Tail, and Edens Zero, also enjoys games, like most human beings on the planet. In particular, he likes the Yakuza series, and he especially liked Yakuza: Like a Dragon. 『龍が如く7』クリアーした!めちゃくちゃ熱い話だった。凄いなー。今までで一番ストーリー好きかもしれない。キャラもみんな良かった。傑作! — 真島ヒロ (@hiro_mashima) January 30, 2020 Hiro Mashima wrote on Twitter: “I cleared Ryu Ga Gotoku 7! The
As you already know, Yakuza: Like a Dragon launched on January 16 in Japan. Celebrating the game’s launch, multiple big Japanese outlets (4Gamer, Game Watch, GameSpark) published interviews with Sega’s Toshihiro Nagoshi. We summarized the most important bits of these interviews, most notably how the RPG change wasn’t decided yet when that crazy April Fools video
Yakuza: Like a Dragon, known in Japan as Ryu Ga Gotoku 7: Hikari to Yami no Yukue, just released over there, seeing it’s already January 16 up there as I’m writing this. The game is a huge change for the series, going from action gameplay to turn-based RPG battles. 4Gamer published an interview with Sega’s
This week’s issue of Famitsu magazine includes a feature on Yakuza: Like a Dragon, seeing the PS4 exclusive will be out next week in Japan. The feature includes new comments from Ryu Ga Gotoku Studio who most notably revealed the game parodies Dragon Quest‘s Puff Puff Girls. By paying 50,000 Yen to a “Nigi Nigi
Sega published a new gameplay trailer, details, and screenshots for Yakuza: Like a Dragon, most notably revealing both Kazuma Kiryu and Majima Goro can be unlocked as Delivery Help, the game’s Final Fantasy-like summon system titled after Delivery Health. The details include information on the game’s new and returning characters, the battle arena, the DLC
This month’s SegaNama stream included new gameplay for PS4 exclusive Yakuza: Like a Dragon, presented by Producer Hiroyuki Sakamoto, who explained how the game feels like in its mid-game. We most notably got to see Joon-gi Han, Tianyou Zhao, and Eri Kamataki as part of Ichiban’s party. Joon-gi Han is the Korean mafia boss from
Sega Sammy Holdings announced on December 24 that Sega Interactive and Sega Games will be merging into one, under the name Sega, in April 2020, the start of the next fiscal year in Japan. Toshihiro Nagoshi knows this doesn’t really mean anything for us, so he explained what this is all about on December 24’s SegaNama
The producers of Yakuza: Like a Dragon recently announced they’re confident in the switch to RPG, that the game will be getting a demo and that we’ll learn much more about the story soon. Both promises came true on November 13, when a press conference was held to announce Yakuza: Like a Dragon‘s development is completed.
On November 2, Sega held an autograph session with Toshihiro Nagoshi and Yakuza: Like A Dragon Producer Masayoshi Yokoyama. Fans could also try out Yakuza: Like A Dragon at the event. It was the first in a series of similar events organized by Sega, and you can check the dates on the official site if
On the latest Sega Nama stream, Sega’s Chief Creative Officer Toshihiro Nagoshi spoke about Project Sakura Wars, giving new production details on the upcoming reboot. Sega also published more information and screenshots at the end of April, Most of it is information we’ve already covered, but the story pitch was revamped with more details, along with new
In an interview with IGN about the upcoming Judgment, the Yakuza team spoke about the difficulties behind replacing actor Pierre Taki’s in-game likeness Kyohei Hamura, as well as how they managed to avoid delaying the Western release of the title. Yakuza Studio head Toshihiro Nagoshi stated that “We’ve already finished replacing it. It’s an original
On today’s Sega Nama stream, Toshihiro Nagoshi, the chief creative officer for SEGA and director of Judgment, shared some updates on the future of the new IP and the Pierre Taki case. He mentioned how surprised he was like everyone else when the news broke out, and how they quickly decided to temporarily halt Judgment’s sales. Everyone
Dengeki Online published an interview of Toshihiro Nagoshi and Kazuki Hosokawa about Project Judge. Nagoshi-san is the Executive Producer of the Yakuza series and the General Director of Project Judge. Hosokawa-san works on the Yakuza series as Art Director and is Project Judge‘s Producer. The interview is quite lengthy, as the two shared many details