Earlier this year, it was announced that a TV series based on The Last of Us was in the works at HBO with writers Neil Druckmann and Craig Mazin being tied to the project. As of today, a substantial new development in the show’s creation has now come about. HBO and Warner Media released a press
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As we slip into the next generation of video games with the PS5 and Xbox Series X/S, there’s no doubt that the PS4 has had a magnificent run and will still continue to do so for some time. It’s given players incredible exclusives and hours upon hours of quality entertainment that has kept gamers firmly
The amount of insanely good cosplays for The Last of Us has gone up immensely since the release of The Last of Us Part II back in June. Yesterday, Reddit user u/linagabrielle posted a photo of them and a friend in their clicker cosplays that they wore for Comic-Con in 2017 and it’s awesome. My friend and I
The official Naughty Dog Twittter account revealed an absolutely stunning piece of fanart for The Last of Us Part II. Said art was done by famed Japanese artist Yoji Shinkawa, who is best known as the lead character and mecha designer for the Metal Gear franchise: We’re so honored by and grateful to @KojiPro2015_EN and
There’s no denying that Uncharted and The Last of Us are two of PlayStation’s most popular first-party franchises. Not only are the games in each series loved for their narratives and gameplay stylings, but each also features some of the more beloved characters in PlayStation history, most notably, with Nathan Drake and Joel Miller being the standout
The Last of Us Part II truly pushed the envelop regarding its story, art director, sound design, and gameplay. Its animations, specifically facial animations, are no exception. Keith Paciello, the studio animator who created the ambitious Emotional Systematic Facial Animation system, extensively details the process surrounding the creation of these in-game animations. Warning: This article
Since the release of The Last of Us Part 2, DualShockers has been inundated with incredible fan art pieces ranging from a fierce Abby mural, the evolution of Ellie, and a gorgeous poster highlighting the game’s characters – to name a few. You only have to click through the site to witness the amazing talent
Editor’s Note: Some late-game spoilers for The Last of Us Part II are present in this article. Please continue at your own caution. It’s great to see that The Last of Us Part 2 is still as current as ever even with the title coming out two months ago. Naughty Dog announced last week that the game
For those of you who have been left with a gaping hole in your heart after completing The Last of Us Part 2, thankfully you have the TV adaptation of The Last of Us to look forward to. The award-winning historical drama Chernobyl creator Craig Mazin has given fans a few tidbits during an interview
The Last of Us fans will remember when developer Naughty Dog introduced Grounded mode as DLC for the original. Grounded mode basically was a way for veteran players to up the difficultly in a major way. Enemies hit harder, supplies are tougher to find, and you can’t even use listen mode. The difficulty didn’t ship
I’m not going to beat around the bush – The Last of Us Part 2 and Crysis are obviously radically different games. One deals with the cycle of violence that people perpetuate endlessly, dehumanizing their enemies to justify their actions. The other is about big dudes in hyper-advanced suits of armor that snuff life out like it’s just another
During his appearance on BBC Radio’s Must Watch special, Chernobyl showrunner Craig Mazin said his upcoming The Last of Us adaptation will enhance the original game. “I think fans of something worry that, when the property gets licensed to someone else, those people don’t really understand it, or are going to change it,” said Mazin.
With the game having been out for over a month, The Last of Us Part II finally gave longtime fans of the series the next chapter in the journey of its beloved characters. Notably, Part II gave us a much deeper look at Ellie in her search for revenge, now older and a more hardened survivor in
The time has finally come — after sustained criticism from developers, publishers, and dedicated fans, Metacritic has changed their user review system to prevent review bombing. Following blowback following the release of Naughty Dog’s flagship PS4 title, The Last of Us Part 2, Metacritic implemented a new system prohibiting fans from reviewing titles within 36 hours
The Last of Us Part 2 is known to have some crazy and bizarre moments, and if you’re anything like me you want to know what filming some of those scenes look like. Thankfully, developer Naughty Dog has been kind enough to share some of these moments and the practical magic that went into making them.
Let no one tell you that designing an E3 demo is an easy job, especially when it comes to one of the most anticipated games of the generation. In that vein, the Art Director of Naughty Dog tipped his hand in showing off some of the planning that went behind The Last of Us Part 2‘s
Even if you haven’t yet got stuck into Naughty Dog’s biggest and newest title The Last of Us Part II yet, you most likely would have heard that the game has our loyal companions scattered throughout its levels. The studio certainly hasn’t held back in producing some top tier animation that’s almost as impressive as
The official The Last Of Us podcast, hosted by writer and comedian Christian Spicer, has been running for a few weeks now and is, as of today’s episode, transitioning into talking about Naughty Dog’s second game in the series. The first four episodes of the weekly podcast focused on different seasons and sections of the
If you are anything like me, you will have The Last of Us Part 2 still whirling around in your mind. Two weeks since it’s release, Part 2 is still the game that’s on the tip of people’s tongue. While The Last of Us Part II garnered critical acclaim and reached an impressive milestone as the PS4’s
With The Last of Us Part II a week out from its release, the game has already kicked off to an incredible start. The long-awaited title has already garnered critical acclaim and reached an impressive milestone as the PS4’s fastest-selling exclusive ever released. Alongside the game’s critical and commercial success, Naughty Dog’s Neil Druckmann addressed a
With its release last week, Sony and Naughty Dog finally gave fans the long-awaited follow-up they’ve been waiting for with The Last of Us Part II. The sequel has already hit tremendously on a critical scale, and so far, it seems that Part II is also on track to be a major financial success with a big
Shawn Layden, a former executive at PlayStation, is calling for change to the developments of bigger and more expensive games and describes the standard AAA procedure as not sustainable. Layden spoke with Gamebeat as part of Gamelab Live yesterday where they discussed the development cycle as well as the recently released The Last of Us
It’s no secret that Naughty Dog’s The Last of Us Part 2 has caused a split across the gaming landscape with fans loving it and others hating it because of the story and the fact the game is “pushing an agenda”. But do you recall when Game of Thrones had that ending that a large majority of fans
It feels strange to not start off the beginning of my The Last of Us Part II article with how long before we get our hands on the game and its release date as it’s finally here. In what felt like forever, The Last of Us Part II hit home last Friday, 19 June to much
Craig Mazin, the Writer-Producer of the upcoming HBO adaptation for The Last of Us, was asked on Twitter to weigh in on the recently released sequel to the Naughty Dog title, The Last of Us Part II. He decided to give his thoughts in no uncertain terms: I’ve already shared them, but I’ll say it
It’s no secret that The Last of Us Part II is the most talked about game in quite some time: a mix of its polished gameplay, very human and flawed characters, and highly divisive story. But there’s an often overlooked detail concerning the title that makes it that much more immersive. The sound designer for
I get it, you don’t need to be reminded (again) that The Last of Us Part II releases tomorrow, but it’s all most of us are thinking about and yes, I’m speaking about myself here. It’s also really strange that in a matter of hours, the years of built-up anticipation for the title will be
I’m sure you don’t need me to tell you that The Last of Us Part II releases on Friday, right? You seem like the kind of person that is already pre-downloading the much-anticipated title as we speak, ready to jump straight into it when the clock hits midnight and not leave your console for days
With just a few days left until its release, anticipation for The Last of Us Part II is at an all-time high. Coming seven years after the release of the original, Naughty Dog’s long-awaited sequel already has garnered the kind of critical acclaim that comes long once in a generation. Ahead of the game’s launch this
As we roll up to just under two weeks until the highly anticipated The Last of Us Part 2‘s release, we take a step back to the first The Last of Us in a new video by Peter Field which explores the inner workings of how levels are crafted and manipulated to keep pushing the