Yesterday, the Internet was set ablaze when a rumor seemingly stemming from one investment firm stated that Sony might be looking to purchase Take-Two Interactive Software. A few hours after the story began making the rounds on various websites like our own, it became apparent that the root source of the rumor was founded in speculation
Take-Two Interactive Software
Take-Two Interactive announced today that it has founded a new 2K Games studio in Silicon Valley that will be led by an industry veteran that has worked on some of the biggest franchises in gaming. Michael Condrey, a co-founder of Sledgehammer Games and former COO at Visceral Games, will serve as the President of this new
Today, Take-Two Interactive Software announced its financial results for the fourth quarter of fiscal year 2018, which ended on March 31st, 2018. Below you can find all the relevant income figures for both the quarter and the full fiscal year. The results were defined “strong” by the press release. Chief Executive Officer Strauss Zelnick accompanied
Today, Take-Two Interactive Software announced its financial results for the third quarter of fiscal year 2018, related to the period between October 1st and December 31st, 2017. You can check out the relevant revenue and income figures below. GAAP net revenue was $480.8 million GAAP net income was $0.21 per diluted share Net cash provided by operating activities was $203.0
Today, Take-Two Interactive Software announced its financial results for the second quarter of fiscal year 2018, related to the period between July 1st and September 30th, 2017. Below you can read the relevant revenue and profit figures. GAAP net revenue grew 6% to $443.6 million GAAP net loss was $0.03 per diluted share Net Bookings grew 20% to $577.0