Back in 2018 Cloud Imperium announced that the Star Citizen single-player mode Squadron 42 would be getting a beta release sometime in 2020. However, recent statements from Roberts Space Industries founder and Star Citizen creator Chris Roberts revealed otherwise, which coincides with the RSI project roadmap deleting any mention of the release date on the
Star Citizen
Similar to Cyberpunk 2077, Star Citizen has also been in development since 2012, but the difference is the latter is still in the Alpha phase and there is no official release window for the game yet. That being said, the developers behind the game shared a new video recently, showing off all the important content
Have you ever wanted to play Star Citizen but not commit to purchasing a starter pack? Well now is your chance. Cloud Imperium Games announced its space sim will have a “Free Fly” week to celebrate Invictus Launch Week. From May 22 to June 1, you will be able to check out a selection of
In a strange turn of events, it seems like developers Crytek and the Star Citizen and Squadron 42 developers — Cloud Imperium Games Corporation ICIG) and Roberts Space Industries Corporation — may not be happening. In recent court filings (spotted in Reddit), the two companies have supported a dismissal of the case following some new information. However, according to
Over seven years after originally launching as a Kickstarter campaign, Star Citizen and Cloud Imperium Games have surpassed another major milestone in the game’s continued crowdfunding total. As of now, Star Citizen has brought in over $250 million in total over the span of its development. As of this writing, the total sits a little bit over
As Star Citizen gets further into development, a new video from the official YouTube channel introduced a large amount of information regarding the games current state. One piece of information that stood out was the introduction of ASL (American Sign Language) being implemented into the game. On February 7, Star Citizen pushed a new video live, it detailed specifics such
Cloud Imperium has announced that the single-player mode for Star Citizen, Squadron 42, is set to release its beta in Q2 2020 as part of a larger development roadmap. Unlike the Persistent Universe Roadmap for the main game Star Citizen, Squadron 42 is aiming to release only when, “[Cloud Imperium] have achieved our final, polished,
Star Citizen is known as one of the most-pledged crowdfunding projects of all time, and now it has hit a milestone the likes of which have never been seen before. The crowdfunding campaign has reached $200,000,000 USD in pledges. What?! According to the official website of the game, which is developed by Cloud Imperium Games, the
Today, during the keynote for CitizenCon 2018 Star Citizen developer Cloud Imperium Games showcased quite a few interesting elements of the game under construction. We got to see a trailer for the Drake Kraken scout carrier, then we moved to a playthrough of a mission starting on the giant planet Hurston that will be implemented in the
Today Cloud Imperium Games released two videos revealing the RSI Apollo, a brand new ship coming to the upcoming space sim Star Citizen. The Apollo is basically the perfect ship for those who like to play healers in MMORPGs. In fact, it’s a medical ship, equipped the rescue and treat up to six patient with a crew
Star Citizen backers recently received alpha 3.2, which added quite a lot of interesting features, but development isn’t stopping here. Cloud Imperium game released a new video giving a sneak peek at what we can expect from alpha 3.21 which is already being tested on the PTU, and alpha 3.3, which will be the next
Today Cloud Imperium Games released the alpha 3.2 version of Star Citizen to the backer community, bringing quite a few new goodies to the game as part of the regular quarterly updates that the team has been delivering starting this year. One of the biggest updates coming with the new alpha version is mining gameplay,
Today Cloud Imperium Games released a brand new video focusing on Star Citizen‘s single-player campaign Squadron 42. The video is relatively brief, but showcases what the teams behind the game are doing to improve the technology being quite a few aspects of the game, including animations, destruction, some really spectacular junk clutter (yes, I know, it’s
Today, Cloud Imperium Games released a brand new video of its upcoming space simulator Star Citizen. The video primarily showcases the new group system that will allow players to party up and perform activities together, from quantum jumps to quests. On top of that, we get to see new facial rigs, new audio tracks designed
As Star Citizen continues development towards Alpha 3.2 that will come in June, Cloud Imperium Games released two new videos providing various updates. First of all, we get a sizable update on the development of the single-player portion of the game Squadron 42, icluding animation, damage, and the mighty Bengal-class carrier. We also take a better look at
In the world of video games, we’ve heard of a few different type of gates. Age gates keeping younger members from mature content or content gates when features are locked behind microtransactions. But Star Citizen developer CIG may have just provided us a DLC gate. There is now a $27,000 DLC bundle only available to premium Concierge backers.
Today Cloud Imperium Games released a new video of Star Citizen’s upcoming single-player campaign Squadron 42. The video starts by giving an update on some of the ships and space stations that we’ll be able to explore in the game. This includes the Bengal class carrier that was the very first capital ship shown for
Star Citizen has certainly grown a lot in scope and budget since the original crowdfunding campaign in 2012. Today, the game passed two rather relevant milestones at the same time. First of all, we learn that the number of registered users has passed two million, while the total amount of money pledged by the game’s
With the release of Alpha 3.1 just a few ways away, Star Citizen‘s developers are showcasing the new ships and vehicles that will soon be flyable (or drivable) for everyone who pledged for them. We get to see the Anvil Terrapin, the Aegis Reclaimer, the Misc Razor, the Tumbril Cyclone, and the Nox Nue. Patch
Star Citizen has passed an important milestone with the launch of alpha 3.0 in December, and the team is preparing to implement relevant changes with regular quarterly releases of incremental updates. In order to get a better insight on the future of the massive crowdfunded game, DualShockers had a chat with Global Head of Development
Today Cloud Imperium Games released a new video of its upcoming space simulator Star Citizen, and more precisely about the single-player campaign titled Squadron 42. The video showcases a very interesting feature, in the form of a series of implementations designed to make the Idris-class warship where we’re stationed like a living environment, with a full crew that
Cloud Imperium Games has been providing several development updates to the game’s backers recently, and we start with the introduction of a new ship. The latest Around the Verse episode reveals the Anvil Vulcan, which also happens to be the first multirole ship that can be considered a starter, allowing players to use its drones for refueling,
Chris Roberts’ Cloud Imperium Games is currently working on Star Citizen and its single-player campaign Squadron 42. Considering the ambitions behind the process, the work to be done is certainly massive, and the developer has been growing its headcount steadily since the successful original crowdfunding campaign in 2012. DualShockers recently sat down with Foundry 42
Star Citizen developer Cloud Imperium Games released a couple of new videos focusing on combat. The first video is the weekly episode of Around the Verse featuring weapon balancing both on foot and in space, but we also get to see other goodies, including the first iteration of character customization. The second video is the new episode
During a livestream hosted by Cloud Imperium Games, Star Citizen Director Chris Roberts talked about some quite interesting details on the game’s single-player campaign Squadron 42. First of all, we hear that Squadron 42 will let you select a female protagonist. For now, developers are working with the male skeleton only until all the animations
Today, Star Citizen developer Cloud Imperium Games released a brand new trailer. The video walks us through the many features included in the recently-released alpha 3.0 version, that is currently available to backers. This includes many goodies that are completely new to this update and quite a few that were available before. There’s a lot
Star Citizen developer Cloud Imperium Games released a new video about the game’s single-player campaign Squadron 42. We get to see the game’s developers as they explain how the Coil has created and the many challenges that they faced in designing such a complex environment. We also get to see the concept artwork that inspired
Cloud Imperium Games released a new video of its upcoming space simulator Star Citizen. The video showcases the process of creating ships, also introducing the teams and developers responsible for the process of bringing each warbird from the concept phase to flyable, We also get a part giving an update on the MISC Razor, which
During the new Reverse the Verse livestream, Star Citizen Global Head of Production Erin Roberts gave an update on what backers can expect with the upcoming alpha 3.1 version, which will come in late March. The update will be a big drive to solidify what was released in 3.1, alongside “one of two” new feature.
Chris Roberts’ Cloud Imperium Games sent a newsletter to backers giving some information on the upcoming plans for future updates of the alpha of Star Citizen. Update 3.1 is scheduled for late March, as the developer moves to quarterly update releases. According to the announcement, there are “a lot of content and enhancements” planned through