Private Division

Private Division, for those who aren’t aware, is a publishing arm of Take-Two Interactive. Working to compliment Rockstar and 2K, they focus on helping smaller indie studios bring their games to market – most notably publishing The Outer Worlds and Kerbal Space Program: Enhanced Edition. Looking to expand themselves further, Private division has today announced
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Disintegration is the latest project from Marcus Lehto, creative director of Halo: Reach, since leaving Bungie. In creating his own studio with V1 Interactive, there were some relatively high expectations with him being one of the creators of the iconic Halo franchise. Despite past successes, however, Disintegration falls flat with a disjointed and bland narrative, stereotypical character personalities,
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Take-Two Interactive’s latest financial report suggests a record-breaking net booking of $2.99 billion, thanks to a bunch of best-selling titles in the company’s line-up such as Grand Theft Auto V, Red Dead Redemption 2, and Borderlands 3. According to the report, Grand Theft Auto V’s sales have surpassed 130 million units, which is an outstanding
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Coming from Marcus Lehto, co-creator of the Halo series, the upcoming sci-fi first-person shooter Disintegration has a legacy behind it that makes it worth keeping an eye on. Blending together elements of first-person shooters and strategy games, Disintegration will be ready to bring players into battle with its launch next month. Publisher Private Division has announced that Disintegration
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Marcus Lehto has had an extraordinary career. His big break came when he joined up with Bungie in 1997 and worked on Myth: The Fallen Lords. After that, the company started working on Halo, which he co-created. Officially, he was the Creative Art Director at Bungie, and he made Master Chief, the iconic hulking green
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If you’ve been playing games as long as I have, things can start to blur together. The endless sea of militarized first-person shooters, free-to-play MOBA’s, and don’t even get me started on battle royale titles. That’s why when I learned about Disintegration, I was immediately interested, and you should be too. Disintegration is the latest
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While the current landscape of shooters today is dominated by major successes like Apex Legends and Fortnite, several studios are still finding their way by delivering more traditional experiences that harken back to older experiences. The upcoming shooter Disintegration from developer V1 Interactive especially is one that comes to mind from one of the co-creators of the Halo series,
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If you couldn’t get it on the action earlier this week during the closed phase of the Disintegration beta, then your time has now come today. Starting now, Disintegration’s open beta portion has now kicked off and is available for all players. The beta went live earlier today at 10:00am PT today and it will wrap up tomorrow,
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Private Division and V1 Interactive are set to release the upcoming first-person shooter Disintegration later this year but before the game arrives, it’ll soon be having a closed beta period beginning next week. This beta phase for the game will let players check out two different multiplayer modes in Retrieval and Zone Control. Thanks to our
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Take-Two Interactive owns notables developers and publishers like Rockstar Games, 2K and Private Division, and it has reported positive results for its performance in Q2 2019. While Take-Two’s financial results statement revealed things such as the release window for the Nintendo Switch port of The Outer Worlds, Take-Two CEO Strauss Zelnick also teased what games
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Private Division, a publishing label for Take-Two Interactive has a lot of interesting sci-fi titles on the horizon like V1 Interactive’s Disintegration and Star Theory’s Kerbal Space Program 2. Additionally, a Nintendo Switch port of Obsidian Entertainment’s The Outer Worlds is in the pipeline as well. Take-Two Interactive’s financial report for Q2 2019 was released
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Tim Cain and Leonard Boyarsky, Co-Directors of The Outer Worlds at Obsidian Entertainment, recently discussed the negative aspects of the massive amounts of hype for the game . During that conversation, the game’s length and size came up. While The Outer Worlds may be a bit shorter than some people might have been expecting, the developer
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Following the disastrous launch of Fallout 76, The Outer Worlds, a “reactive RPG” being developed by some of the original Fallout’s creators at Obsidian Entertainment, gained a lot traction after its The Game Awards announcement.0 Most of this buzz is extremely positive, with many hoping the game will fill the void left by recent Fallout
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