Many longtime Pokémon fans, including myself, were surprised by the announcement of Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee!. While we had heard the rumors beforehand, they seemed reasonably far-fetched, so it was quite shocking when the titles turned out to be Generation I remakes heavily influenced by the highly successful Pokémon GO. My impressions were
Previews
Bungie, in some ways, has captured lightning in a bottle with Destiny. It’s got a great sci-fi look and, notably, the most refined shooting gameplay that I have ever had the pleasure to play with, next to id Software’s reincarnation of DOOM. There is so much to love about this series and yet, so much
While the XCOM series is currently the dominant force within the tactical strategy game genre right now, new titles are starting to emerge with unique mechanics that help them stand out. Mutant Year Zero: Road to Eden from developer The Bearded Ladies Consulting and Funcom is one of these games, and I was able to meet
BioWare has been known for its outstanding storytelling. From games like Mass Effect, Star Wars: Knights of the Old Republic, and Dragon Age, the Canadian developer has created some of the best stories in video games. However, some would say that had come to a halt when Mass Effect: Andromeda hit store shelves last year:
After teasing their newest project a few months back at The Game Awards 2017, many speculated that FromSoftware would be returning to a past IP such as Tenchu or Bloodborne to make a sequel. Upon being revealed during Microsoft’s E3 2018 presentation, however, it was somewhat surprising to see that the now officially titled Sekiro: Shadows Die Twice would instead be
Yasuhiro Wada, the creator of games like Harvest Moon and Happy Birthdays, is currently working on a new title called Little Dragons Café. While the game is skewed at a slightly younger audience, it is still balancing an interesting mix of restaurant management, exploring an open archipelago, and raising a dragon. This year at E3
Back in 2013, CD Projekt Red revealed a teaser trailer for its new game based on the tabletop roleplaying game, Cyberpunk 2020. The title was Cyberpunk 2077 and although the trailer was incredibly short and nondescript, it excited everyone that viewed it not only because it looked cool, but because it was within a genre we
With a trailer that included characters from Naruto, One Piece, and Dragon Ball Z, one of the most exciting and surprising announcements from Microsoft’s E3 2018 press conference was Jump Force. Aside from being a competitive fighter, the game also serves as a celebration of Shonen Jump’s 50th Anniversary that brings characters from Shonen Jump’s manga and
Valkyria Chronicles 4 is already out in Japan, but is finally coming west on PC, PS4, Xbox One, and Nintendo Switch this fall. While the gameplay will be super familiar to series fans, it does introduce a brand new class — the Grenadier — which has the potential to change up the typical strategies that Valkyria
We aren’t even into the first sentence of the article, and I know what you are already asking. “Lou, are you kidding me?” Fortnite is a worldwide phenomenon — lightning in a bottle. Any comparison to it must be hyperbolic. And yeah, I usually agree there. But that doesn’t mean Hi-Rez Studios isn’t setting themselves
If you told me yesterday afternoon that I wouldn’t get any sleep because I spent the night playing a Pokémon game on my Nintendo Switch, I would have never believed you. Yet here I am, physically exhausted from a long night with Pokémon Quest. On the off chance that you’ve been in a nuclear bomb shelter without
Developer Cybernetic Walrus’ Antigraviator is another take on the futuristic racing genre similar to the F-Zero and WipEout series. I got to go hands-on with the game recently and was very pleased with the gameplay; but, I’m unsure if Antigraviator does enough visually to set itself apart from a genre with many titles already like it. “…it’s easy to get into the flow
Battle royale-style games are experiencing a surge thanks to the likes of PlayerUnknown’s Battlegrounds, Fortnite, and with the impending arrival of battle royale modes in AAA games like Call of Duty: Black Ops 4, the phenomenon is only going to continue to grow into the phenomenon that it is at the moment. However, before that moment there was
When Call of Duty: Black Ops 3 was released in 2016, reactions were all over the place. While the game itself was ripe with content, most people didn’t like the “advanced” movement system — a sentiment that is understandable since it continued with the break in tradition that Advanced Warfare started. Last year’s WWII reverted back to the “boots
I’ve been a long-time fan of the Shin Megami Tensei series ever since I picked up Shin Megami Tensei: Devil Survivor and Shin Megami Tensei III: Nocturne out of a bargain bin when I was a little Emily Jr. The complex themes, the DnD-style morality structure, the mythological focus, the phallic chariot monsters… all of them had me coming back to
Last weekend at the Tribeca Film Festival, we got the chance to see an early look at gameplay in Shadow of the Tomb Raider. There’s no doubt I’m well versed in the history of the Tomb Raider series and the legacy of Lara Croft as a character in gaming. But developer Crystal Dynamics and Eidos Montreal’s take on the more
Children of Morta boasts a beautiful art style and challenging hack and slash gameplay that is reminiscent of titles like Diablo and Torchlight. There’s a lot of intriguing elements thrown into Children of Morta and, because I didn’t get that much time with the game, I didn’t have the chance to experience a lot of what the game has to offer. However,
The Elder Scrolls Online has been my go-to video game comfort food lately; whenever I finish one of the many great new releases that have been gracing us this year, I keep going back to ESO. Sure, it’s not my favorite MMORPG, but it’s one that is both intriguing and relaxing due to its level
There is no denying that Halo and Portal are some of the most beloved franchises in the gaming industry — haven’t you always wondered what would happen if someone was to merge both these games and turn it into a competitive multiplayer shooter? Well, developer 1047 Games has transformed that “what if” into a reality in the
In recent years, 1980s-themed aesthetics have begun to grow in popularity in all form, from the Netflix original series Stranger Things to certain fashion trends like Crop Tops just to name a couple there is no denying that the public loves that particular decade. With more and more mediums heavily influenced by this specific decade, Pixel Ripped
I saw a bunch of cool games at PAX East, but most of them didn’t match up regarding both quality and intrigue when compared to what I saw from publisher Annapurna Interactive. Since being established in 2016, Annapurna has quickly built itself a phenomenal portfolio of games that include gems such as What Remains of Edith
Co-op games and experiences where players could band together and take on hordes of enemies became one of the defining multiplayer experiences of the past generation, and at the top of that list would have been Valve’s Left 4 Dead series. While those games are now ten years removed from their original release and co-op games have
Indie games that have interesting takes on puzzle-solving have been far from uncommon in the past decade. Thanks to the likes of games like Portal, Braid, The Talos Principle, The Witness, and more, the ways that we engage with solving puzzles in games have taken on increasingly complex and fascinating forms. With the upcoming The Gardens Between, the charming indie
During this year’s PAX East 2018 several indie games were on display, and while many have caught my eye, We Are Fuzzy’s twin-stick shooter Sleep Tight is one of a small handful that has earned my undivided attention. Sleep Tight‘s premise has players controlling a kid as they defend themselves from hordes of creepy monsters that prey upon them
In the span of about 15-20 minutes in Frostpunk, I went from deciding where to send out scouts to harvest supplies and create heat from the freezing cold, to enacting laws of whether or not to impose child labor laws and what to do with the bodies of those that are dead. Even though that’s just
My initial impressions of Moonlighter might be a bit much considering I only got my hands on the game for about 30 minutes at this past weekend’s PAX East 2018. But I have to say that even in the short amount of time that I had with it, the game really surprised me in a lot of
The Church in the Darkness has a lot of cool gameplay ideas alongside an intriguing narrative that’s set in a unique location. It was one of the more unique titles I got my hands on at PAX East because I haven’t necessarily played many things like it. Players will have to get through the game multiple times
I adore Wolfenstein II: The New Colossus. If you’re a longtime reader of DualShockers, you probably remember that I reviewed the game when it launched last October and rewarded it with a 9.5/10, which is still the highest score I’ve ever given to a game in my time as a reviewer. It’s safe to say that
Platforming games have been having a bit of a renaissance in the past decade thanks to inventive puzzlers like Braid, to brutally difficult platformers like Ori and the Blind Forest and Super Meat Boy, and more. With a combination of lush visuals, challenging levels, and an exceptionally unique gameplay mechanic, Bishop Games’ Light Fall looks to continue that tradition
It finally happened. I finally played Below. Even with the lofty expectations that I had for Capybara Games’ upcoming adventure game, after spending a couple of hours with the game, I am more excited than I ever have been before. “Below is difficult, but very fair.” I played in total about two hours of Below, and I feel like
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