Paper Mario: The Origami King tries its darndest to straddle the line between what fans of the original games love and a desire to move the franchise in a new direction. In many ways, it succeeds. However, there are countless misfolds along the way that makes it a tough game to give a full recommendation.
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Earlier this week, thirsty Shin Megami Tensei fans were finally blessed with a glistening oasis. During the Monday Nintendo Mini Direct, Shin Megami Tensei III: Nocturne HD Remaster was revealed for Nintendo Switch (and PS4) and a brand new trailer for Shin Megami Tensei V was dropped. You can imagine how excited I was, considering
It’s undisputed that Halo 3 was a pretty big game-changer when it released in 2007. It capped off a now-legendary trilogy of games, bringing with it technology that would influence some of the best first-person shooters for years to come. Even now, almost 13 years after the launch of Halo 3, I still find new
What is Phil Spencer up to? Recent eagle-eyed fans have noticed that Microsoft Store has quietly removed the option to purchase 12-month subscriptions to Xbox Live Gold. With a few months away from the launch of Xbox Series X, it seems like a strikingly anti-consumer move — making Xbox gamers purchase more costly 3-month or
The hero shooter subgenre is an odd one. It’s not an oversaturated market, at least not yet, but instead, one that’s so dominated by a select few successes that it’s an uphill battle for any new game to come in and gain a foothold. For every Overwatch or Apex Legends, there’s a Battleborn and LawBreakers
Welcome back to our ongoing Game of the Year 2020 talks! If you didn’t previously hear about our new format in regards to Game of the Year when we launched the series earlier in 2020, essentially, we’re having our conversations about the year’s most prominent releases over the course of the entire year rather than
Having initially passed on the PC release of CrossCode back in 2018, when it was announced that this indie title from Radical Fish Games was coming to consoles, I knew I wasn’t going to make the same mistake. Having now seen it through, boy, oh boy, am I glad I didn’t skip out this time
I’ll be perfectly honest, the idea for this piece came from the book Designing Games by Tynan Sylvester. Sylvester is one of my favorite developers; he worked on BioShock Infinite, admittedly my least favorite entry in the series, and then went on to found Ludeon Studios, the developers behind RimWorld. His book has little to do with the games he
I’ve been playing World of Warcraft off-and-on for the better part of two decades. It’s been a lot more off than on for the last few years, but the point stands that I’m a long-in-the-tooth WoW player. As each expansion launches, I hope that Activision-Blizzard can find a way to recapture the magic from the
Back when I first previewed Trackmania, I found it to be a rather niche and hardcore racing sim filled with plenty of content while somehow also still feeling barebones in other areas. I was left wondering whether the full version would feature any noticeable improvements once it arrives. Playing through the final game, I’m pleasantly
Over the past week, we have seen numerous popular figureheads in the Smash Bros. community being accused of heinous crimes such as sexual harassment and pedophilia, with even more similar accusations coming about by the day. Earlier this week, however, a new allegation came to light and became the newest hot topic on social media. Greg
Over the last few years, it’s been nearly impossible to avoid hearing about Death Stranding, and for good reason. Everyone in the gaming world seemed interested in what Hideo Kojima would create following his departure from Konami. The game’s teases were brief, mysterious, and widely discussed, leaving people to wonder what its gameplay would look
I’ve honestly been struggling to determine my thoughts on Assassin’s Creed Valhalla after having played a little over three hours of the game about a week ago. In its simplest form, Valhalla is very much akin to the two Assassin’s Creed installments that have come before it; Origins and Odyssey. As such, this format for AC has started to feel
I enjoyed Bloodstained: Curse of the Moon. It was in many ways derivative, but it also modernized (and occasionally watered down) the classic Castlevania III formula with style and polish. Its sequel, Bloodstained: Curse of the Moon 2, takes some of the criticisms that the first game received to heart. It takes risks. Some of them
As the current console generation wraps up, one of the most anticipated games to release is Sucker Punch’s Ghost of Tsushima. Set in 13th century Japan, you play as Jin, a samurai who’s torn between his honor and deviating from samurai tradition. Like Sucker Punch’s other titles, Ghost of Tsushima is an open-world experience where
It’s happening again. Red polygonal people chasing you, with you breaking them open to see them bleed golden light. The system is taunting you once more, but this time, things are a lot more action-packed. New enemies, weapons, and levels achieve this very well in Superhot: Mind Control Delete. The original game launched back in
When it comes to physical releases of beloved indie games and recent hits, Limited Run Games has always been one of the retailers that comes to mind. For several years, Limited Run has had the motto of “forever physical” by bringing indie games and other digital releases to physical game lovers everywhere, with the company
XCOM was one of the first PC games to hook me. I fell in love with its tense moments, challenging tactics, and base building. I felt horrible when my units died, and screamed with rage when they missed high accuracy attacks. In fact, XCOM was really my introduction into turn-based tactics, a genre that I
To call the first Deadly Premonition a cult classic feels like a bit of an understatement. Swery65 and the team at Access Games created one of the most intriguing, yet technically terrible games in recent memory. In 2010, the game felt like a modern-era version of Shenmue’s “gameplay” mixed with an oddball murder mystery like
Formula 1 is one of the more exciting motorsports to watch (if you’re into watching cars race around a track). Seeing the open-wheeled vehicles zoom through winding tracks at speeds up to 200 miles-per-hour is pretty wild to witness, even if your not an F1 enthusiast. I can only imagine what it would be like
Let me preface this review with this – I am not good at puzzle games, and Superliminal is very much a puzzle game. In fact, I’ve mostly avoided the genre as it’s typically not my speed. Simply put, I’m not extremely interested in puzzle games. If you asked me to name one from the last
Avex and aNCHOR held the Muv-Luv Expo: The Summer of (Muv) Luv event on July 1, revealing multiple new details on Muv-Luv games and projects. It was the biggest Muv-Luv event since the âge 20th anniversary event in October 2019, where Muv-Luv Integrate was announced. Interestingly, one of the biggest shockers about the event wasn’t
The Switch port of Catherine: Full Body is pretty straightforward. It’s the same updated and remixed version of Atlus’ cult classic puzzle game that released last year for the PlayStation 4, but this time packed in with all of its DLC and a few minor extras exclusive (for now) to the Switch. For the most
Look, I get it. You probably saw this headline, proceeded to roll your eyes, and ask, “Do we really need another battle royale shooter right now?” And I completely understand that sentiment, because I felt the same way less than a week ago. Late Friday, Ubisoft invited us to try out Hyper Scape, the publisher’s
Over the past decade, many games in the Soulslike genre have borrowed ideas that FromSoftware first implemented within its own Souls series. From Nioh (and its follow-up, Nioh 2) to franchises like The Surge and Code Vein, many publishers have released games within the past few years that either rode the coattails or elevated the increasingly
The Tencent Games Annual Conference 2020 happened on June 27, with multiple new announcements from the biggest games company in the world. We’ve rounded up everything below. Metal Slug Code: J (Release Date: 2020) Metal Slug Code: J is coming to iOS and Android in 2020. It’s developed by TiMi Studios of the Tencent group.
The demo build for No Straight Roads presents an interesting world with charming character designs and writing with music that keeps the presentation strong through the first hour and a half of the game that the demo build encompasses. Sadly, the gameplay itself doesn’t live up to the same standards. Off the bat, No Straight
The Steam Game Festival – Summer Edition’s first iteration has come and gone, and I feel like it was an overall success. Lots of up and coming games got fresh eyes on them to drum up interest and feedback. I took it upon myself to play huge swathes of them, and I’ve already covered the
Ever since its launch in 2017, Persona 5 was one of those games that haunted my ever-growing backlog. I would tell myself I’d play it and then life would get in the way, other games would release, and school would keep me busy. A part of what made me put this game off for so
Recently, Echtra has been making a ton of changes to their new Torchlight game. The team transitioned their old Torchlight Frontiers project from free-to-play to premium, renaming it Torchlight 3 in the process. They’ve also been slowly adding new classes, features, and updates. And now, the game is in early access to give the developers
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