Needless to say, I’ve played my fair share of Dauntless over the past year. I find that every time I jump back into the game, it’s more compelling, more satisfying, and just plain fun. Not to mention, there has been a slew of content in just a years time. Dauntless may still be in beta on PC, but it’s
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If you had told me a month ago that the first game I’d play at Yacht Club Games’ booth wouldn’t be Shovel Knight: King of Cards, I’d probably would have been very confused. Yacht Club Games is one of my favorite developers in the business. I’ve bought Shovel Knight five times for myself, plus as
Another PAX East has come to an end and all of us are very tired. But nevertheless, we escaped the show floor and took some time to each individually talk about the games that made the biggest impressions on us. Each of our staff writers in attendance got to play a wide variety of games
In a lot of ways, the roguelike genre’s core elements are almost the antithesis of what Double Fine’s past games have been known for. A focus on storytelling, memorable characters, and meticulously designed levels above all else is what has made titles like Psychonauts, Brutal Legend, and Grim Fandango Remastered beloved by so many fans. Roguelikes, on the
I have played my fair share of fighting games in my life. Admittedly though, that “fair share” hardly deviates from the known quantities. I’m talking about the numerous Street Fighter, Mortal Kombat, and Tekken games that have graced our consoles for years. Sometimes I’ll get crazy and check out something like Guilty Gear Xrd Rev
The concept of being stuck in another world, but with Idols. This is the idea that The Caligula Effect: Overdose throws at you from the start, and uses it to tell a somewhat confusing story. With strong gameplay elements and interesting character designs, it’s an unbalanced title due to the lackluster environments and forgetful story
In the time I spent playing Heave Ho on the show floor at PAX East, I probably failed through the first couple puzzles at least a good two dozen or so times. Normally in that type of scenario when you’re trying to complete a particularly-challenging puzzle it can lead to frustration, but in the case of Heave
When it comes to recent trends in games as of late, one of the absolute best trends has been the resurgence of ninja-themed games. Last year, The Messenger blended the old-school gameplay of Ninja Gaiden with challenging Metroidvania gameplay, while more recently titles like Sekiro: Shadows Die Twice took fast-paced combat to new (and more difficult) levels. That
One goal I had this weekend at PAX East was to make my wife jealous by playing her most anticipated game this year—Vacation Simulator. She is a huge fan of Owlchemy Lab’s Job Simulator and begged me for months to buy it on PSVR. She’d just play the demo on the PSVR demo disc until
While in San Francisco for GDC I was allowed to watch and play a demo of Control, the latest game from Remedy Entertainment, the developer behind the Max Payne series, Alan Wake, and Quantum Break. Sitting in a hotel room at the Sir Francis Drake I got to talk briefly with Thomas Puha, Communications Director, as
I see a lot of game announcements, pitches, and ideas come across my Twitter feed. Some are hits, some miss the mark of my personal interest, and others just stick with me. Some are so unique in their presence that I kinda have to pay attention and keep the game on my radar until they
The offerings from Annapurna Interactive at PAX East 2019 couldn’t be any more different from one another, yet they all inspired similar emotions and feelings. Wattam, Outer Wilds, and Sayonara Wild Hearts each showed no shortage in creativity, all provoking intense curiosity of what these games have to offer further in. Wattam is a unique
I have always been a huge fan of the city-building genre, mostly as a way to control people other than just my poor fiancé. Naturally, I gravitated towards the Tropico series when I saw Tropico 5 on sale on the PlayStation store a few years ago. Something about the graphic representation of a warm, island
There is something about the fusion of one-hit kills, zany weapons, rapid fire repetition, and scoreboards that creates an utterly addictive loop. The Hotline Miami series is near-and-dear to my heart. The more recent release Ape Out also vibes with me on a deep level. These games get stuck in your brain. They take over
After what felt like a lifetime of waiting for Borderlands fan, they were finally rewarded yesterday at the Gearbox panel at PAX East 2019 in Boston where the trailer for Borderlands 3 was revealed. In the trailer we saw some familiar faces along with some we have yet to meet, but could there have also been
Entering the hotel room in which Paradox Interactive and Hardsuit Labs was to show their unannounced game, I had no expectations. Paradox as a publisher has always been associated with strategy games so I thought perhaps this would be another entry in that genre. I showed up a little early and the PR person I
As much as I love action-RPGs as a whole, few have ever quite stood out to me in the way that Biomutant has. I was already pretty much sold on the idea of playing as a mutated raccoon-like creature with a sword back when the game was first announced, but after having played a little bit
Since its debut back at E3 2016, Days Gone is a game that I have been optimistically looking forward to, despite some of the trepidations that others (and myself) have had about some of its qualities. A post-apocalyptic world where players have to fight for survival against waves of the undead is far from a new
This generation feels defined by two types of games–the games-as-a-service model and the remasters. Aimed at the crippling nostalgia gamers seem to have (I know I do) the era of 90s games have started to hit the market in full force now in remastered form. It’s easy to look at these kinds of games at
During GDC 2019 I was given the opportunity to speak with some developers at Hardsuit Labs as well as publisher Paradox Interactive about the upcoming Vampire: The Masquerade – Bloodlines 2, which was a big surprise for myself as I hadn’t been following the developments of the Tender ARG that was ongoing at the time.
Ever since Captain Toad has graced Nintendo games starting in 2013, I’ve had an incredibly soft spot for the happy-go-lucky adventurer. His moon-related appearances in Super Mario Odyssey are a delight and a chance to explore levels. Back when Captain Toad: Treasure Tracker launched on the Wii U, I whipped up my own video walkthrough
When Generation Zero by Avalanche Studios first caught my eye, I knew I had to see what this game was about. Being a child of the 80s, it would be rude not to dip my toes in the water of a title that is crafted in the decade where I have so many cherished memories.
I’m hesitant to say there is an “entry level” market for mechanical keyboard. The industry and product is serious business–few people jump into mechanical keyboards as dedicated PC gamers, and they know exactly what they are looking for. Sure, there are $40 well-reviewed keyboards over on Amazon, but you are sacrificing both build quality and
The final episode of The Walking Dead: The Final Season, “Take Us Back,” carries with it a lot of weight, even more so than the usual season finales that we’ve come to expect from other episodic games, Telltale or otherwise. This final episode not only has to wrap up a season of narrative storytelling, but also
From just the first episode of Life is Strange 2 when it released last fall, there was a lot to unpack from the long-awaited next installment of the episodic series from Dontnod Entertainment. By taking place in a new area and following a new set of characters, the first episode (naturally) had to give players a
There is something about playing a loot shooter that has practical design sensibilities that are just refreshing. Especially, in my case, coming off Anthem, those feelings are increased tenfold, The Division 2 is a “games as a service” done right. Despite some bugs and one very frustrating mission, Ubisoft’s follow-up is a worthy sequel with a ton
Sekiro: Shadows Die Twice is absolutely not a Souls game. Coming into FromSoftware’s latest entry, I knew this new action title would differ from the studio’s past games, but I wasn’t sure to what degree. Having now played the first three or so hours of Sekiro for myself though, it feels like an entirely different beast, even
Long gone are the days when the budget gamer could settle for low-cost, disposable headsets as their only option for chatting in multiplayer titles. By quickly checking Amazon for cheap gaming headsets you can find a range of products easily below $50 with RGB, noise canceling, and cross-console compatibility. But so many of these are
Not only is the introduction of Facebook’s “Fan Subscription” a bad sign for independent creators hoping to make a living through crowdfunded means, but it’s also another entry on the long list of ways that corporations place profit above art. As has already been pointed out by outlets such as The Verge and TechCrunch, as
When you think of FromSoftware, a lot of things immediately come to mind as far as the type of games that they make. The first thing you probably thought of is the fact that their games are really freaking hard. The second is that they are rewarding, despite being really freaking hard. And the third
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