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Of all the reveals that occurred last year during Microsoft’s E3 2019 presentation, FromSoftware and Bandai Namco’s latest collaboration with Elden Ring proved to be one of the most intriguing announcements in the showcase. While the latest game from the studio behind Dark Souls, Bloodborne, and Sekiro: Shadows Die Twice is surely enough to get many fans excited, Elden
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Recently, we took a look at all of the video game heroes who make their living in hallowed halls of the action-adventure genre. After analyzing each of them (very scientifically, we might add) we put together an amalgamation of their body parts to build the greatest action-adventure hero. Like a modern-day Dr. Frankenstein, we built
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The Ultimate Ninja Storm series of Naruto games have long been one of my favorite anime-based franchises. The series’ latest title Naruto Shippuden: Ultimate Ninja Storm 4 first released back in 2016. But now with the anime shifting over to Naruto’s son, Boruto, the games have had to follow. So it’s no surprise that as it’s
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The Shattering is a new psychological thriller that isn’t afraid to explore matures tales that constantly challenge you. This is the latest game from publisher Deck13 and the first game from Super Sexy Software. However, if early impressions are anything to go by, there is little to suggest that this is a freshman effort. Give
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Claiming that Sakura Wars (aka Sakura Taisen) is a huge franchise is an understatement. The steampunk, East meets West stylized series featuring courageous women who act as a theater revue by day and fight demons at night left a huge mark on Japanese pop culture and on anyone who encountered it. When Sega and Red
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In the last few weeks before I started up Gears Tactics to review, I had played through Gears 5 since I hadn’t quite gotten to it when it released last fall. Since it’s been some time since playing Gears of War 4, I felt familiarizing myself with the gameplay elements of Gears again would be
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XCOM: Chimera Squad is quite the pleasant surprise. It was announced without fanfare just a few days ago, slated to release less than a fortnight later. The dislikes on the reveal videos suggest that people were unhappy with it though, and I don’t exactly blame them. With the hints and setup for an XCOM 3?
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Despite video games being a highly profitable industry at this point, there is still persistent and prevalent insecurity amongst gaming communities. To the mainstream, gaming still has many connotations and stereotypes that create a defensive and uptight attitude amongst the most fervorous so-called “gamers.” Whether the gaming community at large deserves or even needs acceptance
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While playing through Resident Evil 3 for review, I was constantly impressed by everything Capcom did with Carlos Oliveira. I never had the pleasure of playing the original RE3 release, but I’d always heard mixed reactions surrounding the U.B.C.S. soldier. In the remake, I was left wanting to know more about Carlos, wishing they’d added
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In 2019, Sekiro: Shadows Die Twice launched and was notable for its difficulty curve. It was this unchangeable difficulty that found discussions come forth where disabled players were wanting to experience the game with assists or a difficulty that suited their capabilities. Of course, abled players jumped in on the conversation, trying to “defend” the
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Marcus Lehto has had an extraordinary career. His big break came when he joined up with Bungie in 1997 and worked on Myth: The Fallen Lords. After that, the company started working on Halo, which he co-created. Officially, he was the Creative Art Director at Bungie, and he made Master Chief, the iconic hulking green
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