Robots & Rangers is the official title for the new patch of Wasteland 3 that brings in some interesting content and a few minor fixes to the game. You can download it right now on any platform that you own the game. Highlighting the biggest features coming with patch 1.3, first I should mention the
inXile Entertainment
I had originally intended to start this review with an anecdote drawn from my experiences in Wasteland 3. My problem, then, is that any such story may just spoil one of the many fantastic vignettes or moments that can crop up in your playthrough. So let me instead begin with a rapid fire series of
InXile Entertainment breaks down the co-op features of Wasteland 3 in a brand new trailer, which seems to be one of my favorite parts of the game as it provides more freedom compared to the other types of co-op sections in the games of the same genre. Next week, we can finally jump into Wasteland
InXile Entertainment’s Wasteland 3 is one of the most anticipated tactical RPG titles of this year, which will be arriving later in Summer to complete the Wasteland trilogy with a much more compelling story, and a whole new world to explore. Thanks to the second episode of the game’s Dev Diary videos, now we have
inXile Entertainment’s Wasteland 3 is an upcoming turn-based RPG set in post-apocalyptic Colorado. The long-running series puts a major focus on tough, tactical battles and a reactive story that’s constantly twisting and turning. Today, the dev team dropped a new diary video that gives us a great look at character creation, customization, and combat. Give
Playing through a demo of a post-apocalyptic RPG has a bit of a different tune in the current climate of the world at the moment. Perhaps this is to the credit of these types of games that they now feel far more believable, from depicting worlds where factions of humanity are warring with one another
inXile Entertainment today announced on Twitter that Wasteland Remastered will release on February 25th. You’ve been asking, and now we can share… Wasteland Remastered drops in just one more month—February 25 for Windows (Windows Store, Steam, GOG) and Xbox One (with Xbox Game Pass)! pic.twitter.com/qSCqITMRcq — Wasteland (@Wasteland) January 22, 2020 Presently a digital-only release,
After being teased months ago, X019 is finally here. Microsoft brought back their old X0 event last year, and this year’s show in London affirms that it will be an annual thing. While the festivities will be going on all weekend, the most interesting portion of X019 is happening today at 3pm ET: Inside Xbox.
According to a LinkedIn update, former Naughty Dog developer Robert Ryan joined Microsoft’s newest game studio, The Initiative, as a senior systems designer back in April. Despite being less than a year old, The Initiative is already filled with brilliant minds likeGod of War lead producer Brian Westergaard and Red Dead Redemption lead writer Christian
UPDATE (11/11/18): During yesterday’s Inside Xbox: X018 Special, Microsoft revealed that it had acquired two more studios: Obsidian Entertainment and inXile Entertainment. As such, I have updated this article to reflect that and give insight about these newly acquired studios. During Microsoft’s E3 Press Conference, the large publisher announced the acquisition of five brand new
inXile Entertainment’s The Bard’s Tale IV: Barrows Deep is an oddity in a surprisingly good way. It singlehandedly revives a CRPG series from the 1980’s barely batting an eye or acting like a ton of time has passed. Obviously, advancements in technology help give the game a modern look and feel, but at its core
Developers inXile Entertainment has released their latest The Bard’s Tale IV: Barrows Deep spotlight video focusing on the game’s soundtrack, which features Gaelic folk singers led by Ged Grimes of Simple Minds. With music always being at the forefront of the series, inXile Entertainment wanted to showcase this talent in exploring how their decision to
In just over a month, inXile Entertainment will be releasing The Bard’s Tale IV: Barrows Deep on PC, the first new entry in the RPG series in over 30 years. In order to build up hype for the game and to encourage people to keep an eye on it, the developers have started a “wishlist
We all sat through Ready Player One. We all went to Best Buy two hours before they opened and tried to get an NES Classic. We all witnessed the assorted campaigns designed to bring back Atari and Intellivision. It’s 2018, and the nostalgia train shows no signs of stopping. Keeping with this tradition, today inXile
Brian Fargo, the founder of inXile Entertainment, revealed a couple months ago that his company had become an approved Nintendo Switch developer. Today, he teased what seems to be their first project for Nintendo’s console/handheld hybrid: Wasteland 2: Director’s Cut. How about a little tease… pic.twitter.com/Zwh8gL8cQL — Brian Fargo (@BrianFargo) December 12, 2017 The tweet
You may recognize the name inXile Entertainment as the developer of games such as Wasteland 2, Torment: Tides of Numenera, and most imminently The Bard’s Tale IV. The developer’s founder previously felt dubious about the prospects of one of its games releasing on a Nintendo platform, but according to a recent announcement, that opinion has changed. inXile Entertainment