Interviews

With the relaunch of Riders of the Broken Planet as Spacelord, a lot is going to change for MercurySteam’s free to play-to-be third-person shooter/brawler game. Earlier this week, DualShockers visited the developers HQ in San Sebastian de Los Reyes, Spain, in order to get more details on what players can expect from the shift. To that end,
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Spanish developer MercurySteam is a rather unique studio. While most European teams work with western publishers, the San Sebastian de Los Reyes-based studio has three Castlevania games for Konami and the recent Metroid: Samus Returns for Nintendo under its belt. Yet, the story of the studio isn’t all glory and fanfare. About a decade ago, it was
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By now, you probably already know that MercurySteam‘s Raiders of the Broken Planet is going to be relaunched as Spacelords and it’s going to be free to play. Yet, this kind of operation is definitely complex, and can’t be covered simply by a press release. Earlier this week, DualShockers traveled to San Sebastian de Los Reyes,
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The upcoming game from developer OtherSide Entertainment and publisher 505 Games, Underworld Ascendant, is a follow-up to the incredibly influential game Ultima Underworld. Known for ushering in the immersive sim genre, this 26-year-old game has influenced beloved titles such as BioShock and Minecraft. Underworld Ascendant attempts to bring the magic of its predecessor back truly
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I was very excited when SEGA and Creative Assembly announced Total War: Three Kingdoms earlier this year. Following some stagnation in the historical side of the series in recent years, Three Kingdoms is looking to freshen things up with a new, Chinese setting based on the Romance of the Three Kingdoms saga and a vastly improved
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Since the debut of their first game in 2014, Stoic Studio — a team comprised of former developers from BioWare — have been telling a Norse-mythology inspired story in the form of The Banner Saga series. The strategy-RPG series debuted after a wildly successful Kickstarter campaign (followed two years after by its sequel, The Banner Saga 2),
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Skullgirls developer Lab Zero Games released a prototype for and successfully crowdfunded its platformer-RPG Indivisible back in 2015. The developers have been diligently working on the title since then, but it unfortunately got delayed to the first half of 2019 last month. This year at E3, I met Lab Zero Games and publisher 505 Games
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Earlier this year at GDC, DualShockers had the chance to talk with Inti Creates President and CEO Takuya Aizu and Associate Producer and International Affairs Coordinator Matt Papa about then-upcoming lineup. In the time since then, Inti Creates released Gal*Gun 2 on Nintendo Switch, revealed and launched Bloodstained: Curse of the Moon to great success, and
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Inti Creates is best known for its side-scrolling action titles, and more recently their dedication to delivering DLC to their newest titles including Blaster Master Zero and Mighty Gunvolt Burst. The developer is also supporting Nintendo’s new hardware with their upcoming game, Dragon: Marked for Death. A multiplayer side-scrolling action game that received a delay
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Recently, Funcom released its survival game Conan Exiles out of early access, bringing back the Conan franchise to consoles after a long while (PC gamers have been able to enjoy Funcom’s own Age of Conan for years) with the launch on Xbox One and PS4. The game was instantly successful on Steam’s early access, moving over 500,000
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Final Fantasy XIV has a fantastic story, which found a climatic point in the latest expansion Stormblood. Recently, DualShockers had a chat with Main Scenario Lead Writer Natsuko Ishikawa and Localization Lead John Crow, and we were able to ask them about their feelings on writing the narrative and localizing it for the English audience.
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In 2016, game developer Yang Bing shocked the gaming community when he released a video showing a trailer of a solo video game project named Lost Soul Aside. Quickly the creator gained recognition among the community and the industry due to the game’s overall design, superb animation, and highly detailed graphics. DualShockers sat down with Yang Bing to
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For some time now, Pete Hines has been the face of Bethesda Softworks, one of gaming’s biggest third-party publishers. If you’ve been familiar with Bethesda in any capacity or have watched any of the company’s E3 presentations the past few years, you’ve likely been exposed to Hines and his straight-shooting, down-to-Earth attitude. During PAX East
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Travis Strikes Again: No More Heroes is the latest game from the much-beloved director Goichi “Suda51” Suda that features the return of the titular character Travis Touchdown. After over a decade away from leading a No More Heroes project, Suda51 has returned to one of his most popular franchises, but this time is putting a bit of a
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Developer 11 bit studios has made its name on creating experiences that challenge players’ morality and decision-making as much as their skills. We last saw this in titles like the studio’s harrowing This War of Mine, and now with the upcoming city-building and society management sim Frostpunk, the studio is enhancing that sense of making hard decisions
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The Muv-Luv series is considered by many the pinnacle of the visual novel genre, mostly due to its complex and dramatic stories, its interesting characters, and the top-notch mecha design that you wouldn’t expect in this kind of game. Yet, while its popularity certainly spiked after the successful Kickstarter that resulted in the western release
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Today legendary Ultima creator Richard Garriott and his team at Portalarium finally brought a five-year-long journey to fruition with the release of Shroud of the Avatar: Forsaken Virtues. In order to know more about the game, I had a chat with Garriott himself, who also showed me the really impressive improvements the game received over the past
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Star Citizen has passed an important milestone with the launch of alpha 3.0 in December, and the team is preparing to implement relevant changes with regular quarterly releases of incremental updates. In order to get a better insight on the future of the massive crowdfunded game, DualShockers had a chat with Global Head of Development
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Gust has been very active in developing many charming JRPGs over the past few years. We just got Nights of Azure 2: Bride of the New Moon, and we’ll soon be able to enjoy Atelier Lydie & Suelle: Alchemists of the Mysterious Painting.  Recently, DualShockers had a chat with Producers Keisuke Kikuchi and Junzo Hosoi about
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Shinichi Kameoka is well known for the Mana series, but is currently working on his own franchise, launched with Egglia: Legend of the Redcap, which is currently available for iOS and Android. In order to learn more about this charming mobile JRPG, we visited the headquarters of Kameoka-san’s Kichijoji-based studio in Tokyo, and had an extensive
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