ea motive

As much as I love so many things about Star Wars–its universe, characters, and story–one of the most memorable elements of the series to me has always been its space battles and ships. Take it from someone that spent countless time building a Y-Wing (my personal favorite ship) out of LEGO and playing with X-Wing and
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For the past several years, EA has had control of creating official games set in the Star Wars universe, to mixed results. The publisher experienced some severe backlash with its multiplayer-focused Battlefront titles, while rebounding with a single-player, story-focused campaign in the form of Respawn’s Jedi: Fallen Order. Now, for the publisher’s next Star Wars experience, developer EA Motive is
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Earlier this year, a new Star Wars game entitled Project Maverick leaked through the PlayStation Store, but at the time, we had no idea what it was. Now, all these months later, it seems like we could finally have a better idea. This time around, coming about via the Microsoft Store, a new game entitled Star Wars:
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In an interview with Gamesindustry.biz, EA Motive’s Patrick Klaus says EA is becoming a different company that’s focusing on quality. “It feels like a different company, a company that’s very much focused on quality,” says Klaus. “That’s part of the reason that got me excited about coming back, really the number one priority is that
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EA and DICE are still regularly pumping out content for Star Wars Battlefront II and over the course of the next few months, the multiplayer-centric title is slated to receive some of its m Most notably, a variety of new Hero characters from the prequels (or Clone Wars) era of Star Wars are going to be landing in Battlefront II over
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After the recent content drop centered around the recent release of Star Wars: The Last Jedi, the team at DICE today outlined what would next be arriving in Star Wars Battlefront II over the coming months. First and foremost, the team stated that Battlefront II will be receiving a revamped progression system in the coming months. The loot box-centric progression
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During the UBS Global Technology Conference 2017 in San Francisco, Electronic Arts Chief Financial Officer Blake Jorgensen talked about Bioware’s Anthem and EA Motive’s upcoming action game. Jorgensen mentioned that Electronic Arts is trying to bring up great new titles that could turn into franchises. As an example of that, he brought up BioWare’s Anthem.
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A few weeks back, the Star Wars Battlefront II beta was open to the public and was met with mixed results. While the consensus seemed to be that the gameplay and visuals were fantastic, many fans, myself included, were worried about the progression system in the game’s multiplayer due to its inclusion of loot crates and potential
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Earlier today, developers from DICE, Criterion, and EA Motive discussed their collaboration and how three studios have been able to come together to work on Star Wars Battlefront II. Sitting down for Playstation Blog, Craig McLeod of DICE, Mark Thompson of Motive, and Matt Webster of Criterion discussed what they’ve learned from Battlefront 1 and
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