Larian Studios has finally peeled back the curtain on the gameplay of their upcoming opus, Baldur’s Gate 3. Hosting a panel at PAX East, fans slowly shuffled into the large room, anxiously waiting to sink their teeth into the newest entry of this fabled franchise. Over an hour later, I left that panel, and damn it,
Dungeons and Dragons
After watching a three-hour presentation on an alpha build of Larian’s Baldur’s Gate 3 at a preview event in San Francisco, I had the privilege of interviewing Larian senior producer David Walgrave about the Dungeons and Dragons-based RPG which Larian plans on releasing in early access this year. We chatted about everything; from the game’s
Belgian game studio Larian has established itself as a master of tabletop-based CRPGs ever since Divinity: Original Sin released in 2014. The studio’s impressive Divinity: Original Sin 2 convinced Wizards of the Coast that Larian could handle the Baldur’s Gate IP according to Larian senior producer David Walgrave. With Baldur’s Gate 3, Larian takes its successful Divinity formula
Wizards of the Coast has made massive strides towards increasing its presence in the gaming industry over the past year. They’ve acquired studios like Tuque Games and announced a variety of games based on their IP like Baldur’s Gate 3, Magic: Legends and Dungeons and Dragons: Dark Alliance. Now, it is opening up a brand