Over the past few weeks, developer Media Molecule has continued to tell fans that they still plan on releasing a new beta for their upcoming game Dreams before the end of 2018. With the end of the year rapidly approaching though and Media Molecule remaining relatively silent, many of us have been wondering on just when they plan
Dreams
The Electronic Entertainment Expo (or simply, E3) is one of the largest trade fairs in the world, and is an event that millions of gamers from around the world tune in every year in anticipation of their favourite companies announcing brand new titles. That’s why Sony announcing PlayStation’s absence from the trade show this week
While there has definitely been some discussion across the Internet on whether or not Media Molecule’s long-awaited Dreams can live up to Sony’s expectations after such a long development cycle, the game (or engine?) is definitely impressive based on what we’ve seen from it thus far. To celebrate the 10 year anniversary of the studios’ hit PlayStation
At PAX West, the team creating Dreams, Media Molecule, challenged users on Twitter to request a variety of different things for them to build in just under 10 minutes using the in-game engine. You can check out all of their creations in the thread down below: 10 minutes + John Beech and Ed Hargrave on stage
Today Sony released four brief videos talking about some of the most anticipated first-party games coming to PS4 in the semi-near future, Ghost of Tsushima, Dreams, Days Gone, and Concrete Genie. The first features Ghost of Tsushima with Sucker Punch Creative Director Nate Fox. The second is about Dreams and stars Media Molecule Technical Director Alex Evans.
Today Media Molecule released a new video of its upcoming creativity-driven game Dreams, that aims to give players a powerful suite of tools to create and share their own games and media. This video, recorded at the Game Developers Conference in San Francisco, is particularly interesting because it shows one of the elements of the game
Media Molecule has talked a lot about all of the creative tools that will be at your disposal in their upcoming title Dreams, but we haven’t seen much of what the final results of those tools could be. Recently though, Media Molecule gave us one new example. During Train Jam 2018, a 52-hour train ride from
After going quiet for a little bit, Media Molecule’s long-awaited Dreams made a big reappearance at this past weekend’s PlayStation Experience, with a panel devoted to the game offering a closer look at the wildly-imaginative title. A new panel video from PlayStation Experience was released highlighting Dreams from Media Molecule, with panel members Siobhan Reddy, Alex Evans, and
During a live panel form PlayStation Experience in Anaheim, California, Media Molecule gave more information on its upcoming PS4 exclusive Dreams. The campaign included in the game is made of three stories intertwined that add up to one single narrative. The story is born from a character’s dream, and things start to make sense as you progress
Following the PlayStation Experience opening presentation, and the re-unveiling of Dreams after a long time behind the scenes, Sony Interactive Entertainment and Media Molecule released a press kit with a few new screenshots of the game. The screenshots feature a variety of characters and environments, all created with the game’s powerful and reportedly intuitive development
Media Molecule just released a new and brief teaser trailer of its upcoming PS4 exclusive Dreams. The trailer comes after a long silence that culminated with the game skipping its expected appearance at Sony Interactive Entertainment’s pre-Paris Games Week press conference. That being said, we heard from Studio Head Siobhan Reddy that the project is still