Masahiro Sakurai – director of Super Smash Bros Ultimate (Switch) – recently spoke on Cyberpunk 2077 (PC, PS4, PS5, Xbox One, Xbox Series X) and CD Projekt Red in his usual biweekly column in Famitsu magazine. While Super Smash Bros Ultimate players are currently enjoying Sephiroth, Sakurai is spending some time on Cyberpunk 2077. In
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Johnny Silverhand, the beloved companion of Cyberpunk 2077 protagonist V, arguably gets much of his popularity from his likeness to famous American actor Keanu Reeves. However, CD Projekt Red Senior Concept Artist and Coordinator Lea Leonowicz’s ArtStation revealed some concept artwork of Silverhand before his attachment to the actor: Even without Reeves, it seems that
Cyberpunk 2077 released last year to quite a few issues. Yes, critical scores were relatively high, but the sheer bugginess of the release, especially on console, was staggering. Of course, the team at CD Projekt Red has made it clear that they’re working hard to fix all versions. However, it’s still been a very bumpy
Adam Badowski, the head of studio CD Projekt Red, has put out an official statement against the recent report written by Jason Schreier from Bloomberg. The report itself detailed the various development issues Cyberpunk 2077 has faced over the past years, with details provided by former and current employees who remained anonymous. Judging from Badowski’s
A new report from Bloomberg, comprised of several interviews from developers (who requested anonymity to protect their careers), details the various issues plaguing the development process of Cyberpunk 2077 up until its troubled launch. Though Cyberpunk 2077 was announced in 2012 with a trailer, “the company was then still mainly focused on its last title
Cyberpunk 2077’s free DLC has been pushed back a little in order for CD Projekt Red to focus on fixing the game. This news comes as one CD Projekt Red’s co-founders, Marcin Iwiński, issued a personal apology for the issues that have plagued the game since it launched last month. In a video posted to
With Cyberpunk 2077‘s messy launch, some sources indicated that CDPR’s focus has completely shifted to fixing the technical issues on all platforms, especially PS4 and Xbox One, rather than working on the multiplayer section of the game. However, it seems some of the multiplayer codes have already been implemented into the current version of the
Another day, another story on Cyberpunk 2077 and the consequences of its botched launch. It’s no secret that the game launched in an unfit state, causing its removal from the PlayStation Store and an apology from CD Projekt Red. The issues have meant that the studio’s founders have lost over $1 billion between them and
Cyberpunk 2077 has been the game on everyone’s lips since its release last month. Initial excitement for the title, which had been in development for eight years, almost immediately died down amidst reports of bugs and crashes, not to mention the game also contained light patterns similar to those used by neurologists to induce seizures
With the game having been out for nearly a month now, Cyberpunk 2077 is already starting to see some fan creations inspired by CD Projekt Red’s massive RPG. Recently we’ve seen a work-in-progress mod that brings third-person gameplay to the title, while some fans are taking a bit more “creative liberty” by introducing some new faces
Last week it was reported by the New York Times that the studio behind Cyberpunk 2077 could be facing a lawsuit from a regulatory filing from Warsaw, Poland. Now according to Kotaku, another lawsuit is brewing against CD Projekt Red — this one originating from the US. Earlier this week the Manhattan-based Rosen Law Firm
It’s been no secret that Cyberpunk 2077 launched with a myriad of bugs and issues. The console version of the game was released in such a way that the developers of the game issued an apology and offered full refunds. Though the main issue was with the PS4 and Xbox One versions of the game,
Cyberpunk 2077 was always going to be one of this year’s sales juggernauts. CD Projekt Red’s futuristic RPG had been in development for 8 years and received over eight million pre-orders ahead of the game’s launch this month. Despite being plagued with issues upon release, the developers have confirmed that the game continues to sell
It hasn’t been that long since the release of Cyberpunk 2077, and I’ve already put a day, a full 24 hours of my life into it. I feel like I’ve barely scratched the surface. However, what I’ve uncovered from that scratch is something that doesn’t match the game’s shiny coat. Underneath all the glitz and glam,
Hideo Kojima has not shied away from CD Projekt Red’s Cyberpunk 2077. The esteemed producer featured in some awesome promotional material for the title leading up to launch and may or may not feature somewhere within the game. The synergy between the two doesn’t stop there either. First revealed today by IGN, before appearing on
As one of the most anticipated games of the year, it’s not a huge surprise that Cyberpunk 2077 already had an enormous debut that topped over 8 million pre-orders. However, it’s not hard to see that the game’s launch has been off to a shaky start, with the game’s last-gen performance on PS4 and Xbox One
There are many questions gamers have had about Cyberpunk 2077 since its messy launch last week. Questions regarding the game’s many issues like, “who approved this for console release?” and “can I get a refund?” circled people’s minds. However, those who are able to look past the bugs, or have a beefy enough PC rig, started
After several years of waiting and high levels of anticipation, Cyberpunk 2077 finally made its way into the hands of gamers everywhere. However, the launch for the long-awaited title hasn’t exactly gone smoothly; across the board players are running into a litany of bugs and technical issues, which are especially noticeable with the game’s performance on
It’s been a long time coming, but Cyberpunk 2077 is now here. After the game was announced all the way back in May 2012, eager players have finally been able to snap up CD Projekt Red’s latest RPG. Despite being out for less than a day, it’s clear that the game is going to be
On December 9, Japanese and Chinese studio PeroPeroGames sent its staff a message notifying them they all have December 10 as a day off to play Cyberpunk 2077 . The PeroPeroGames Twitter account shared a comical tweet explaining the situation. 明日は時空乱流が発生し、一部の地域では短期間で2077年に飛び込む現象が発生する見込みでございます。社員の安全を保証するため、弊社では明日中臨時休暇とさせていただきます。 中の人も2077年に出かけますので、ご承知おきください。 明後日からは通常営業となります。 pic.twitter.com/mQozC5oIQ2 — PeroPeroGames (@PeroPeroGuys) December 9, 2020 The tweet from the PeroPeroGames
As soon as the Cyberpunk 2077 streaming ban lifted in Japan, Famitsu started a live stream of the game introducing it to Japanese players. Needless to say, Famitsu is one of the biggest game outlets in Japan, and one of the few who published a Cyberpunk 2077 review when the embargo lifted this week, with
We’re now just a few hours away from one of this year’s most anticipated titles, Cyberpunk 2077. The title is CD Projekt Red’s first major release since The Witcher 3: Wild Hunt back in 2015, and is, without doubt, going to end the year as one of 2020’s best selling games. As with all new
Cyberpunk 2077 is one of the first major games to release in the wake of the arrival of both the PS5 and Xbox Series X/S, and as such, many prospective players have wondered how the game will fare across console generations. Fortunately, if you’re looking to start a playthrough on last-gen devices and then later decide
Cyberpunk 2077 will definitely be out on December 10th and most of the gamers are looking forward to starting their unique careers in the game as soon as it launches. As shown in the trailers, the game has incredibly detailed visuals, and of course, you can get the best out of it on a high-end
November 19, the date that Cyberpunk 2077 should have been releasing. Unfortunately, after going gold, the hotly anticipated RPG was pushed back a couple of weeks to December 10 due to developers CD Projekt Red having to finalise as many as nine different versions of the game. Instead, however, CD Projekt is at least offering
As one of the most highly-anticipated titles of the year, Cyberpunk 2077 has been long in development by CD Projekt Red for several years, requiring the full force of the Polish company to deliver. While CD Projekt Red has previously expressed the desire to try and reduce crunch on its employees and developers–extended periods of work
Cyberpunk 2077 was supposed to release all the way back in April, but for a number of reasons, the highly-anticipated RPG has since been delayed multiple times to its current window in November. Fortunately, for those who were worried that the game might not make its date before the end of 2020, CD Projekt has now
Following Nvidia’s latest event which saw a new trailer for Cyberpunk 2077 debuting, rumors began circling over on Reddit that CD Projekt Red’s upcoming RPG could end up being quite beefy when it comes to the install size. Fortunately, those rumors were quickly debunked by CDPR itself. Over on Twitter, CD Projekt’s Global Community Lead, Marcin Momot,
Despite coming to a variety of different platforms, Nvidia today made the best case so far to play this year’s highly-anticipated release of Cyberpunk 2077 on PC over anything else. During Nvidia’s presentation which unveiled the new RTX 30 Series graphics cards that are slated to begin launching later in September, the hardware manufacturer showed off what
Due to COVID-19, Netflix’s The Witcher ran into some bad luck this year in having to postpone its highly anticipated second season. Thankfully, Geralt and his tight leather pants will be back on our screens quicker than you can say “I hate portals” as the series is set to commence again on August 17, 2020.