Standing as BioWare’s take on a loot shooter, Anthem has struggled to stay up on its own two feet. The game released in a state where it was clear that it was in need of more development time and a better defined sense of direction. There were bugs, crashes, attempts at player protests, delays of
Casey Hudson
Anthem was finally released for PC, PS4, and Xbox One by BioWare and EA on February 22, 2019. While many were looking forward to it, the game’s reception has been rocky to say the least. Anthem currently sits in the 60s across all platforms on Metacritic, with the general user score being even lower. One
Today Bioware General Manager Casey Hudson posted on the official site of the studio to talk about the upcoming game Anthem. First of all, we learn that the game will be showcased live at EA Play in June, so we’re soon going to get a sizable taste of what it’ll look like. According to Hudson since Anthem is
Mass Effect Andromeda has been for many a major disappointment. While I did not find it to be a bad game per-se It certainly failed to live up to the legacy of the franchise. The lack of a story DLC exploring the fate of the Quarians was also a point of discussion among many fans, so
Sad news hit the Mass Effect fanbase yesterday evening, as BioWare announced that support for the single player story of Mass Effect Andromeda has been discontinued after patch 1.10, with no more updates on the horizon. Apparently, though, faith in the franchise has not been extinguished at the top of the studio, with recently-returned BioWare