Bluehole Studios

Back in the beginning of August, Bluehole studios opened up a website titled “Fix PUBG” which planned a roadmap to improve the game by implementing requests made by its players. Well, it looks like that bug-fixing campaign is officially over and there is now a change of direction for development. Noted by Eurogamer, executive producer Taeseok Jang
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Today, Chinese publisher Tencent announced that a mobile port of the critically-acclaimed battle royale game PlayerUnknown’s Battlegrounds is in the works. According to the press release, the tech, media, and gaming powerhouse company will hold publishing rights to the mobile version, while the game’s developer PUBG Corp. will work on development. Tencent also confirmed that the development
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Yesterday at Paris Games Week, PUBG Corp. revealed new information for their critically-acclaimed battle-royale shooter PlayerUnknown’s Battlegrounds. According to the press release, the Xbox One version will launch as a console launch exclusive via the Xbox Game Preview program on December 12, 2017 while the PC version of the title will be exiting Steam’s Early Access at
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PlayerUnknown’s Battlegrounds has sold more than 15 million copies (including the margin of error). The announcement was confirmed by stats service website SteamSpy. Originally released on March 23 of this year as an Early Access title, PlayerUnknown’s Battlegrounds developed and published by PUBG Corp., a subsidiary of Bluehole Studios is an online battle royale game. Up to one hundred players
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Recently, the incredibly popular multiplayer shooter, PlayerUnknown’s Battlegrounds set the record for most concurrent users on Steam, breaking the streak of the Valve-developed game, Dota 2. At the time, the Early Access title hit 1,342,857 players, while the MOBA reached 1,295,114. Well, it seems that count is still climbing and has now reached 1,523,179 million
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