When Bethesda first revealed The Elder Scrolls: Blades, the upcoming mobile game set in the Elder Scrolls universe, at E3 this past summer, the intention was to release the game before the end of 2018. Well, that is no longer that case as the game’s release window has now changed. Announced today via the official Elder Scrolls Twitter
Bethesda Softworks
Fallout 76 was one of the most anticipated titles set to arrive in the later half of the year thanks to its blend of multiplayer within the richness of the Fallout universe, and while the final product left something to be desired among some fans, more outcry has arisen surrounding the quality of one of its merchandise items
Since its debut two weeks ago, the launch of Fallout 76 has been seen as a bit of a mixed bag, as the game has seen numerous technical issues as players have tried to make their way through post-apocalyptic West Virginia, along with Bethesda Game Studios as a whole not giving much in the way of
It’s hard to imagine Bethesda’s pitch for Fallout 76. “We have a huge dedicated player base for our single-player franchise. We should take away all of their favorite parts of the game and have these traditionally-isolated players play together.” Fallout 76 tears down the divisions between players by allowing them to play cooperatively. What’s left standing, however, is
Following its release last week, the first major patch for Fallout 76 has today released across all platforms and on consoles at least, it’s a doozy of an update. On PS4, today’s update comes in at an astounding 47GB while on Xbox One it comes in just a bit higher at 48GB. Sizable patches like this are
The Fallout 76 beta still has one day left before ending, but Bethesda has seemingly already learned a lot from fans and is looking to incorporate their feedback into the full release of the game. Over on Reddit today, Bethesda said a thank you to all fans that took part in the Fallout 76 beta. Along with doing so,
We’ve known for some time now that the only instances of microstransactions within Fallout 76 would be for that of character customization items. Today, Bethesda has detailed more of just how these customizable items will be sold. All of the various clothing items, weapon skins, emotes, and additional gear will be sold through the Atomic Shop. The storefront is accessible
Eager Fallout 76 fans who were hoping to jump onto the much-anticipated PC beta yesterday were greeted with quite a few issues. Many players preloaded the beta early just so they could hop on when it went live on the Bethesda.net launcher, but just before they could, Fallout 76 ran before it could even walk
Despite having Fallout 76 launch in less than a month and a ton of other games in the pipeline, perhaps the biggest moment for publisher Bethesda in all of 2018 was when it revealed both Starfield and The Elder Scrolls VI at E3, the next two titles that Bethesda Game Studios will be creating in the coming years. It was
The Fallout 76 beta is gearing up to kick off again this weekend for those playing on Xbox One, but it’s not going to end there. Things will pick up again next week on October 30 and this time, players across all of the game’s platforms will be able to join in. Ahead of next week, Bethesda
Following last night’s first test period of the Fallout 76 beta, Bethesda has today revealed when players will again be able to hop back into the post-apocalyptic world of West Virginia. The first of two Fallout 76 beta sessions planned for this weekend will kick off on Saturday, October 27 at 5:00 PM EST and will last for two
Fallout 76 is slated to release in just about a month and to fill the time until launch, one person has created an appropriately themed controller. Over on the Shed of Dreams Facebook page, the controller designer has this time opted to create a DualShock 4 that is reminiscent of the power armor that your character can
The Fallout 76 beta, otherwise known as the Break-It Early Test Application (B.E.T.A.) is scheduled to kick off tomorrow for those on Xbox One and recently, the start times for the first public demo of the game were unveiled. In a recent tweet, Bethesda announced that the first session of the Fallout 76 beta on Xbox One will kick
The Fallout series has always been one that takes players to a variety of different locations around the United States and Fallout 76 is no different, this time taking place in the hills of post-apocalyptic West Virginia. The state of West Virginia is taking advantage of this newfound spotlight that is being shed on their homeland and has partnered
Ahead of the closed beta later this month, Bethesda today announced that some users on Xbox One will be able to dive into Fallout 76 as soon as this weekend. A Fallout 76 stress test will be held in the North American region this weekend on Xbox One and will allow a small number of players to test things
In case you didn’t already know, West Virginia is a very, very hard place to get to. I experienced this first-hand while heading into the preview event for Fallout 76, which was taking place in White Sulpher Springs. The trip there ended up involving a missed flight, a later flight to Chicago, and then a 20-person plane
Arkane Studios has been one of the industry’s most prominent proponents of single-player experiences that allow the player to test new things out in a given environment. These ideas are at the root of every Arkane game which made it all the more interesting when they revealed that they’d be making releasing Prey: Mooncrash, a new
After spending hundreds upon hundreds of hours in post-apocalyptic environments, it is almost commonplace that you get attached to them. Whether we are talking Fallout 4‘s Commonwealth, Fallout 3‘s Captial Wasteland, or Fallout: New Vegas‘s… erm… New Vegas. And now developer Bethesda Softworks has tipped their hands at what Fallout 76‘s next nuclear playground will be called: Appalachia. For
Last week on September 10, Bethesda Softworks’ parent company ZeniMax Media Inc. filed a new trademark for an upcoming video game. The trademark was filed for the word “Redfall” and according to the description, it is slated to be used in association with goods and services for “game software for use with computers and video
During today’s Apple Event from the Steve Jobs Theater, Bethesda Game Studios’ Todd Howard appeared to show off some new footage of The Elder Scrolls: Blades running on the newly announced iPhone XS. The footage that we see of Blades isn’t all that different from what we saw of the game at E3, but we once again get to
During a panel from QuakeCon, Fallout 76 Game Director Todd Howard, Development Director Chris Meyer, and Project Leader Jeff Gardiner talked about the much-anticipated survival game. About PvP, Howards explained that when you hit someone for the first time you do reduced damage. It’s like an invitation to PvP or a slap at somebody in a
During a panel from Quakecon, Bethesda’s very own Todd Howard provided more footage and information about the studio’s upcoming online survival game Fallot 76. We get to see the Character ID Badge feature at the end of character creation (which according to Howard has been improved from previous games). This uses the game’s photo mode
The DOOM Eternal news out of QuakeCon just keeps coming, this time in regards to multiplayer. When speaking with Polygon while at QuakeCon, id Software’s Marty Stratton confirmed that the standard competitive multiplayer from 2016’s DOOM will be returning in DOOM Eternal, though they aren’t ready to talk much about that. “The Invasion stuff is just kind of one of the
The DOOM Eternal news just keeps flowing out of QuakeCon, today. During a Q&A roundtable with members of the press, id Software’s Marty Stratton spoke a bit more about DOOM Eternal and how it will differ compared to the previous game. One of the more specific things that Stratton said won’t be coming back this time around will be
During Bethesda’s keynote at QuakeCon, the publisher announced that its multiplayer first-person shooter Quake Champions is going permanently free to play. While there have been free windows before, now players will be able to download the game and get into the action at their own leisure either through Bethesda’s own launcher or via steam. The switch
After hearing rumors earlier this week, Bethesda confirmed as much today and announced at QuakeCon that both RAGE and DOOM will be added to Xbox Game Pass. RAGE originally launched back in 2010 and released on Xbox 360, PS4, and PC while DOOM released just a few years back on Xbox One, PS4, PC, and later Switch. Both games have both officially joined
Among the big fall releases for the year the upcoming Fallout 76 definitely ranks high among the biggest, and while the game will be on PC like the Fallout games before, Bethesda has confirmed that those looking to play Fallout 76 will have to turn to Bethesda.net to play the game, as opposed to other PC game marketplaces. In
As we near one of the busiest fall seasons for video games in recent memory, I haven’t been able to stop dwelling on the games that we aren’t going to be playing for a while. Like, a long while. In the fallout of E3 2018, I’m more excited than ever before for the games that
If you’re going to be in Germany next month for Gamescom 2018, then you may be a little bit curious about just what games you’ll be able to check out at the show. Today, publishing giant Bethesda Softworks revealed their own lineup for the show that may help get you a bit more excited. As
Prey: Mooncrash is one of the more interesting pieces of DLC that I’ve come across in quite some time. Taking the core of the Prey formula, Arkane Studios has turned Mooncrash into a rogue-lite that sees you repeatedly trying to escape from the Pytheas Moon Base in a variety of different ways. It’s a strange shift to make, but overall it’s one