Assassin’s Creed: Rogue

The Assassin’s Creed franchise has had a rollercoaster history of development and direction. When the first game released in 2007, it gave me a fresh perspective of creativity that I haven’t really experienced in another AAA franchise since. From the beginning, the stealth action-adventure series has delved into different important eras of history through simulation.
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As it approaches its fifteenth anniversary, the Assassin’s Creed franchise has been just about all over the place. From Renaissance Italy, to Ancient Greece, and even the American Revolution, the Assassin’s Creed saga has taken us on many different adventures all of varying quality. Now, with Assassin’s Creed: Valhalla set to come out later this year on current
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The Assassin’s Creed series has relatively recently undergone a seismic shift in both what the game is and how it is played; both Origins and Odyssey have been game-changers in moving the gameplay goalposts from incremental annual improvements to more radical change. Yet, for gamers that have grown up with the series, there is something
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