Although in the early stages of development, the sequel to Bloodstained: Ritual of the Night has been on the lips of fans during 2021’s Guerrilla Collective Bloodstained: Ritual of the Night, developed by ArtPlay and published by 505 Games, was led by former Castlevania series producer Koji Igarashi, and is considered a spiritual successor to
ArtPlay
Bloodstained: Ritual of the Night has quickly become one of the better Kickstarter success stories in video games. Not only did Koji Igarashi’ spiritual sequel to Castlevania smash its funding goals, but the team has also delivered a great game on the backend. That’s not something we can say for other Kickstarter stories. In fact,
Bloodstained: Ritual of the Night is the latest excellent Metroidvania from Koji Igarashi, one of the grandfathers of the genre. It is a must-play love letter to past Igarashi games, namely Castlevania: Symphony of the Night, and sold well when it launched last summer. Of course, at launch, the game had some problems with the
Of all the games I got to check out at PAX East a couple of weeks back, Bloodstained: Ritual of the Night was easily the title I was most looking forward to playing. Having already tried it out a few years back at E3 2017, I was curious to see how development on the long-awaited Kickstarter
SEGA’s Revolve8: Episodic Dueling has just officially released for worldwide audiences, on February 5. The game takes place in a modernized fairy tale setting with humorous elements that work incredibly well in a deck-based RTS mobile game. This free-to-play title is headed by an absolute dream team of creators, including Koji Igarashi of Castlevania and Bloodstained fame, Masayoshi Kikuchi, producer of the Yakuza series,
In an update to the Bloodstained: Ritual of the Night Kickstarter page Koji Igarashi has announced that the team has made the tough decision to no longer support a Mac and Linux version of the game on PC. We have made this tough decision due to challenges of supporting middleware and online feature support and
If you are a supporter of the Bloodstained: Ritual of the Night or just a fan of the game, now is your chance to give the developers some feedback in the form of a survey here. The survey has the general questions of gender, age range and plans for purchase in the future, including questions about what
Fans have been eager to get their hands on Bloodstained: Ritual of the Night since its original Kickstarter reveal back in 2015. Unfortunately, while it is scheduled to release this year, no specific date has yet to be given. Fortunately, though, that might finally change next month. During a panel about Bloodstained: Ritual of the Night at SXSW
Koji Igarashi’s Artplay released a new video of the upcoming Igavania game Bloodstained: Ritual of the Night. The trailer showcases the crafting system, that allows the player to visit Johannes, an alchemist who protagonist Miriam can befriend. Johannes will be able to combine various elements to create new items or equipment. In the video we
Today the Koji Igarashi and the good folks at ArtPlay posted an update on Kickstarter for their upcoming IgaVania game Bloodstained: Ritual of the Night and released new video assets. The first video is the first look at a never-seen-before stage, inspired by Japan both in looks and music. Apparently set in a cave, it features Asian-style
My fears for Koji Igarashi’s Bloodstained: Ritual of the Night quickly diminished after only a few minutes of going hands-on with the game at New York Comic Con this year. Being a Kickstarter title, I initially worried that Bloodstained might’ve gone down the same road as recent titles like Mighty No. 9 did, but that doesn’t seem to be the case at