It's a metagame thing; really 5/5 because the point of a game is to be enjoyable, not literally waste your time doing literally nothing. Everything in this skill is either learned quickly through the foraging skill, or through a fairly easy to find magazine. That fire officer + underweight combo is pretty awesome. When fast forwarding tasks, it gives you enough time to react and kill surprise zombies. Expensive for what it is, but it gives cars extra storage space which is occasionally very useful. If anything the two numbers should be swapped, but as knowing how they work and having experience with the game, I'd put them more at like graceful 3 inconspicuous 2. I don't understand why people like it. Solid option for people wanting to live off the grid. Consider stout and fit if you don't have the points. Dont take this. Although it seems daunting at first, a good source of water is really not that hard to come across. Multiple presets can be made to save a combination of a profession and multiple other traits which offer utility to the players that are eager to get right into the action. Overweight, I always pick overweight. This one will really depend on the type of character you want to play and which version of the game you are playing. I'd put Speed Demon at 2. Leave a comment below and once youre done with this list you can also check out another post I did on the top 10 best traits to take in Project Zomboid. Cannot take Wakeful, and also has the opposite effect of Wakeful. You can just eat more or less and eventually it will be free points. Did any of the traits surprise you and do you think that you are going to take some of the traits that Ive mentioned in the post on your next play-through?
The Best Traits In Project Zomboid I also guess I value stealth over survival more than you do lol, I do agree tho there are some things I didn't consider, like with organised. Even if I dont want a huge disadvantage at the start of the game I usually grab this perk. Inconspicuous and Graceful: you probably didn't look into how these work. How good this is, is up to you. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px}
Project Zomboid: The Best Traits, Ranked - Game Rant I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Also IRL Nervous Wreck. Now, SP and MP differ slightly because of no time forward. Growing crops is great, but the benefit from farming skill is not significant enough. I'd put Dextrous at 3. Ideally paired with fire officer so you can pick underweight and still keep athletic. The negative effects from these traits will not last. I wanted to spice up my character with some positive and negative traits to make zomboid a little more interesting. Generally high-fat foods are going to be easy to find. All you need to do to overcome the drawback of this trait is carry an extra water bottle in your bag. There is a great video out there about it and TLDW, its only use is if you pass a window the zombie has a slightly less chance of seeing you, but if u r in the open, forget it. Character is going to be stressed all the time, and washing clothes wastes time and water (and sometimes becomes unavailable while away from base once water supply cuts out). If you're an experienced driver with a PC that can run the game well you are simply NEVER going to die to Speed Demon, and the increase in acceleration speeds up gameplay; particularly when it comes to towing. Avoid. Now I just avoid the weight traits to get athletic; but for combat characters I'm going fire officer all the way now. And when You have 9 fitness it's not going to cause any problems, so probably even 4/5 if you have 9 fitness. 2 points for 1 str, 1 axe and 1 sprinting for a minor weight debuff is nuts. Rather than the game auto slowing down from fast forward when you get attacked from behind, the game will auto slow down when a zombie enters that short circle behind your character that you get with keen hearing. The only real issue would be sleeping but you can just choose a base with a big enough room to place a bed in.
Traits - PZwiki Description - Increases reading speed and takes less time for books. Great list!
Every single trait rated : r/projectzomboid - reddit.com If you want to fish to survive this is a must have for the 75% XP boost, if not don't take the perk lol. https://discord.gg/theindiestone, Press J to jump to the feed. Slow Reader makes an easy two points to put into something better.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[580,400],'setreadygame_com-box-4','ezslot_9',119,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-box-4-0'); This might seem like a bad idea to you at first if you are an action hero style of gamer.
._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} Many people don't care about the lost time; at least for single player. I mostly agree with your list but I also play in sandbox so some of my settings change the importance of things. Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. Underweight knocks you down to 8 and is pita to grind. Expensive, though.
MUST HAVE Negative Traits - Project Zomboid - YouTube Best of all you get a whole 6 points at your disposal to spend. Many months ago I did a list on my top 10 best traits in Project Zomboid. Provides a 30% XP boost on top of existing boosts to ALL skills. Some traits in Project Zomboid can't be picked at the same time, however, you can pick both Underweight and Fit, which seem to cancel each other out.
Negative Traits That Can Go Away :: Project Zomboid Obecn diskuze Each trait takes a certain amount of points away from the player's total of points, so they will also need to select negative traits to balance trait point count. You can gain a couple levels in them by just watching TV in the first 9 days. Starting the list off with one of my favorite negative perks it is time to talk about high thirst. I mostly agree with you, with differences probably coming from differences in play style. I really dislike playing with this perk, but it isnt entirely detrimental. Nimble along with weapon proficiency and fitness is the key to taking on sizable groups effectively. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Find the official Discord here: Good with adrenaline junkie, but panic can really screw you over in combat. Cigarettes are easy to find, and i think smoking every so often adds a neat little bit of immersion. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. This will get you killed. The effects of this trait will eventually get better and better as you play through the game. They need to balance the other crops so that there's reason to grow them, and maybe add a requirement to farming to grow corn or wheat (which could be converted into non-perishables). Organized increases the storage capacity of all containers so its a little more useful than youre giving it credit for but I agree that its expensive.
Ranking All Negative Traits in Project Zomboid (More Traits Edition) Horrible for new players, but experienced players shouldnt be getting scratched often, if at all. Although the description of the negative trait says it decreases theplayer's vision, It appears not to affect the character in any noticeable way. First aid is useless. For experienced players this can actually be a positive-ish trait once you get past the early game. I was aiming for it to be a basic guide for new players, a lot of the stats (like you mentioned with claustrophobic) can be more/less useful to experienced players. This trait would be a hard sell even as a negative. I wouldn't say its a must have, but if you have 6 points to spare its worth considering. Gymnast is S tier just like athletic. HOWEVER, they can be overcome after a few months making them free points. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. You can really live without this one, 6 points is costly too. Yes. Go right ahead! Due to the fact that once you are bitten you are infected anyway, I always end up grabbing thin-skinned. This one is pretty easy to mitigate by simply eating a lot of food once you are playing the game.
Project Zomboid Anxious Explained and How to Fix it - Build 41 -30% exp for weapons but +35% exp gain from fast learner = 5% net gain for weapons, PLUS 35% increase exp gains on all other skills (carpentry, aiming/reloading, etc. First aid is not. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} Farming is a pretty essential skill in PZ, and the XP and level boost this gives are nice to have. Unfortunately you arent able to get this trait if your character has the Veteran job as this removes panic from your character completely. Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. New players are going to be better off with thick-skinned as it makes the game just a little bit more forgiving. I wanna make a full late game character. Only reason it's not 4 is because it's not required. For example, Sunday Driver, Short-Sighted, Slow Healer, Slow Reader, and Weak Stomach are negative traits and if you don't have a good combination of the best positive and best negative traits in Project Zomboid, you will have a hard time. Avoid. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. No brainer. My opinions on each trait in the game I made in an ADHD fuelled frenzy. The critical chance of attacks is capped between 10% and 90%. High Thirst Points: +6 Effect: 200 percent increased thirst. But at that point you might as well give your character 2 extra points in the settings. The Weak Stomach trait causes the player to have more food illnesses but is easily avoided if you watch what you eat in the game. Speaking of underweight as a negative trait.. This also applies to backpack storage but is still a convenience perk. inconspicuous actually sucks.