The Overwatch Nvidia Reflex support update on Public Test Servers enables the PC players to use the technology for lowering the system latency.
Nvidia Reflex is a technology that has been built inside the company’s graphics cards since the GTX 900 series. The main goal of the Overwatch Nvidia Reflex update is to reduce the system latency by 50%, which is a significant number.
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As shown in the figure below, by enabling the Nvidia Reflex technology in Overwatch, using the company’s most recent RTX 3000 graphics cards, the system latency has been reduced to half the normal number, which is incredible for competitive titles like Overwatch.
The update is currently available in Public Test Servers and it probably takes a few weeks until it hits the main servers of the game as well. That said, it probably won’t make a difference for you if the graphics processor you’re using is something other than Nvidia.
In addition to adding Nvidia Reflex support to the PC version of the game, Blizzard recently rolled out a visual enhancement update for Overwatch on Xbox Series X and Xbox Series S consoles that allows the players to run the game in three different modes with the option to secure high resolution and lower frame rates or vice versa. There has been no similar patch for the PS5 version of the game so far.
Overwatch is now available on PS4, PS5, Xbox One, Xbox Series X, Xbox Series S, Nintendo Switch, and PC. Blizzard has been working on the sequel to Overwatch for a few years now, but the game still won’t be around anytime soon. The developers target a release date beyond 2022 for Overwatch 2 on both the current-gen and last-gen consoles.
The post What Is the Overwatch Nvidia Reflex Support Update on PC? by Mehrdad Khayyat appeared first on DualShockers.