Xenoblade Chronicles: Definitive Edition has a feature in this week’s Famitsu magazine. It includes an interview with Tetsuya Takahashi, who revealed new details on the remaster. Here are some of the details from the interview, summarized by Game’s Talk: Monolith Soft, while developing Xenoblade Chronicles: Definitive Edition, divided its workforce into three teams. In order
Tetsuya Takahashi
Nintendo and Monolith Soft revealed something pretty nice for Xenoblade fans awaiting the Switch’s Definitive Edition. The remaster’s new epilogue will be playable from the start. Meaning if you already beat the game back on Nintendo Wii or New Nintendo 3DS, you won’t have to play through the whole thing again to check out the