Yesterday, Sony released a new teaser for Sucker Punch’s upcoming action-adventure game Ghost of Tsushima with the promise to show more on the game tomorrow night at The Game Awards 2019. As of now, we have a bit more of an idea of what to expect from this coming trailer. Revealed by the host and producer
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To end today’s PlayStation State of Play live stream, Sony finally had something to say and show about Sucker Punch’s Ghost of Tsushima. Sony released a new teaser for the highly-anticipated action game Ghost of Tsushima and the game continues to look gorgeous. The teaser only lasted about a minute and merely set the table for a
Today is the tenth anniversary of inFAMOUS, the first game in the franchise making its debut on May 26th, 2009. To celebrate such an auspicious occasion, Sucker Punch decided to tweet out an informative thread on the history of the original title. The results are bursting with development facts and videos. Originally the game was
As we start to near Sony’s next-generation hardware, which will likely be that of the PS5, some fans have wondered about the status of the publisher’s “Big Three” first-party games that are still planned to come to PS4. The three games in question, The Last of Us Part II, Death Stranding, and Ghost of Tsushima, are all expected
If you know me, you also know that I don’t really like writing rebuttals. Yet, at times I read something so absurdly inane that my brain starts hurting, and I have to write something about it. Yesterday, I read a quote by Wedbush Securities industry analyst Michael Pachter — with whom I’m sure you’re quite familiar
Over the past few days, I have been going in-depth in the history and setting behind Sucker Punch’s upcoming open-world game Ghost of Tsushima. Part 1 of my analysis looked at the Mongol invasions of Japan that surround the events of the game, and Part 2 will take a look at the setting focused on
Today Sucker Punch showcased three pieces of spectacular concept art of its upcoming open-world game Ghost of Tsushima. The artwork portrays three different views of the island, including a walkway leading to a fortified village, a pagoda shrine surrounded by the woods, and another shrine built on a rocky cliff dominating the shore. The art
During a live panel form PlayStation Experience in Anaheim, California, Sucker Punch provided more information about Ghost of Tsushima. Creative Director Nate Fox, Art Director Jason Connell, Animation Director Billy Harper, and Associate Producer Ryuhei Katami were on stage to talk about the game. First of all, we heard that the trailer we saw at Paris Games