As we start to near Sony’s next-generation hardware, which will likely be that of the PS5, some fans have wondered about the status of the publisher’s “Big Three” first-party games that are still planned to come to PS4. The three games in question, The Last of Us Part II, Death Stranding, and Ghost of Tsushima, are all expected
Ghost of Tsushima
The Electronic Entertainment Expo (or simply, E3) is one of the largest trade fairs in the world, and is an event that millions of gamers from around the world tune in every year in anticipation of their favourite companies announcing brand new titles. That’s why Sony announcing PlayStation’s absence from the trade show this week
Today Sony released four brief videos talking about some of the most anticipated first-party games coming to PS4 in the semi-near future, Ghost of Tsushima, Dreams, Days Gone, and Concrete Genie. The first features Ghost of Tsushima with Sucker Punch Creative Director Nate Fox. The second is about Dreams and stars Media Molecule Technical Director Alex Evans.
E3 2018 has finally come and gone and our WeebcCast is back from a week-long break. After writing 128 news pieces from EA Play to the last day of the show, I simply did not have the energy to squeeze the podcast in, but it’s back with a vengeance. In this tenth episode (yes! We’ve
For all of the months of build-up, here we are: a week after E3 2018 and in full-on conference withdrawal. However, with all of our staff back and our votes tallied, it’s time that we showcase what was DualShockers’ top picks in Los Angeles for this year’s E3. And what a terrific show this year’s
If you know me, you also know that I don’t really like writing rebuttals. Yet, at times I read something so absurdly inane that my brain starts hurting, and I have to write something about it. Yesterday, I read a quote by Wedbush Securities industry analyst Michael Pachter — with whom I’m sure you’re quite familiar
Over the past few days, I have been going in-depth in the history and setting behind Sucker Punch’s upcoming open-world game Ghost of Tsushima. Part 1 of my analysis looked at the Mongol invasions of Japan that surround the events of the game, and Part 2 will take a look at the setting focused on
Today Sucker Punch showcased three pieces of spectacular concept art of its upcoming open-world game Ghost of Tsushima. The artwork portrays three different views of the island, including a walkway leading to a fortified village, a pagoda shrine surrounded by the woods, and another shrine built on a rocky cliff dominating the shore. The art
During a live panel form PlayStation Experience in Anaheim, California, Sucker Punch provided more information about Ghost of Tsushima. Creative Director Nate Fox, Art Director Jason Connell, Animation Director Billy Harper, and Associate Producer Ryuhei Katami were on stage to talk about the game. First of all, we heard that the trailer we saw at Paris Games
Sucker Punch has been keeping its upcoming project Ghost of Tsushima under wraps for a long time. Personally, I was entirely convinced that their next game would be a new inFAMOUS, or something still based on superpowers. I was sitting in the audience at Sony’s pre-Paris Games Week press conference when the trailer of Ghost of
Today Sony Interactive Entertainment France released a lovely video starring SIE Worldwide Studios President Shuhei Yoshida. After reminiscing for a bit about his past at the company, Yoshida-san talks about some of his favorite PS4 games recently announced at Paris Games Week. Yoshida-san mentions that, while it wasn’t his decision, Sony Interactive Entertainment wanted to