You can’t seem to get away from the hot topic that is Sekiro: Shadows Die Twice right now, especially on social media platforms where numerous debates surrounding accessibility and an “easy mode” are in abundance and probably the most talked about aspect in a gaming title for quite some time. Whatever your stance is on the
FromSoftware
Even after four years since its release, Bloodborne continues to be a game that has built up a massive fan base in this generation of games, and now the upcoming board game adaptation of the FromSoftware title will begin its crowdfunding campaign later this month. Publisher CMON Games has announced that the Kickstarter campaign for Bloodborne: The
It seems that Sekiro: Shadows Die Twice isn’t just doing incredibly well critically, but it has been selling it a fantastic pace, too. As announced today by Activision via a press release, Sekiro has sold over 2 million copies worldwide across PS4, Xbox One, and PC in fewer than 10 days after release. These numbers are based on
Sekiro: Shadows Die Twice has been the talk of the video game industry over the past few weeks, for better or worse. The excitement around the latest FromSoftware action game though was so great for one fan though that they opted to create a real version of the game’s iconic prosthetic arm. In a recent
Despite some stiff multiplatform competition, Nintendo’s latest Switch-exclusive Yoshi’s Crafted World has found itself at the top of the weekly UK sales chart in its first week of availability. Releasing this past Friday, Yoshi’s Crafted World was able to beat out both Ubisoft’s The Division 2 and last week’s top-seller Sekiro: Shadows Die Twice. The Switch itself continues to
FromSoftware and Activision’s newest action title Sekiro: Shadows Die Twice is currently a huge hit with players all around the globe with many now suffering from severe anger problems coupled with crippling anxiety – or maybe that’s just me, but either way, it’s a stunningly beautiful game. Of course, someone has to go and show us all
Sekiro: Shadows Die Twice is absolutely not a Souls game. Coming into FromSoftware’s latest entry, I knew this new action title would differ from the studio’s past games, but I wasn’t sure to what degree. Having now played the first three or so hours of Sekiro for myself though, it feels like an entirely different beast, even
When you think of FromSoftware, a lot of things immediately come to mind as far as the type of games that they make. The first thing you probably thought of is the fact that their games are really freaking hard. The second is that they are rewarding, despite being really freaking hard. And the third
It’s finally launch week for the long-awaited action game Sekiro: Shadows Die Twice and FromSoftware and Activision have today revealed a multitude of new details on the title prior to release. In a new video that was released this morning, over five minutes of new footage of Sekiro was shown off. This video was segmented into multiple
When Sekiro: Shadows Die Twice was first teased at The Game Awards in 2017, many thought that the brief new video that was shown was teasing either Bloodborne 2 or a new Tenchu game, a series that FromSoftware had worked on in the past. Heck, we thought it was for sure Tenchu ourselves when we first saw it as
Coming from the studio that brought us the Dark Souls series and Bloodborne, I can already tell you that yes, Sekiro: Shadows Die Twice is hard. And that you’ll probably die a lot. I mean, the title of the game is called “Shadows DIE Twice.” Think about it. …in any event, Sekiro: Shadows Die Twice–the highly-anticipated next project coming
With FromSoftware having closed the book on Dark Souls–a series that has essentially crafted an entire genre of its own–naturally that might have led many fans to speculate on what exactly would come next from the studio. Given how the Souls series and Bloodborne have come to define FromSoftware in the past decade, it’s inevitable that comparisons will be
As we continue to near the release of Sekiro: Shadows Die Twice later this month, FromSoftware and Activision continue to release new brief footage of the game. Today, that new footage has taken the form of highlighting one of the larger enemies we’ve seen in Sekiro so far: the Great Serpent. This brief new video spends about
Sekiro: Shadows Die Twice is out nearly one month from today (hallelujah) and as a way to continue building hype towards release, a new trailer was today unveiled. Much like last month’s trailer which showed off the boss Gyoubu Masataka Oniwa, today’s latest video for Sekiro highlights another one of the game’s bosses. This time around,
Max Factory has given us the first look of the figma they will be producing for the upcoming game, Sekiro: Shadows Die Twice. Revealed via Max Factory’s Twitter, the figma is a recreation of the game’s protagonist. Although this is just a prototype, it looks very detailed, especially the prosthetic arm which was used to tease
Sekiro: Shadows Die Twice is out in a little more than a month which means it’s probably a good time to see if your own PC will be able to run it. Luckily, the PC specs for the game have recently appeared over on Steam to let you know more about just what you’ll need
Today, Activision and FromSoftware have released a new trailer for Sekiro: Shadows Die Twice that this time isn’t focused on combat, but instead the story. The video in question is only about 60 seconds in length and but it seems to show off a cutscene that will possibly appear near the start of Sekiro. We see the
Last month, FromSoftware’s Hidetaka Miyazaki apologized for the Bloodborne Easter egg that was included in Déraciné, the studio’s recent VR title that released in 2018. Many fans who initially saw the Easter egg concluded that it meant that FromSoftware was teasing that it would be working on Bloodborne 2 in the future, something which Miyazaki himself implied heavily
There have been a lot of questions surrounding FromSoftware’s upcoming release of Sekiro: Shadows Die Twice and how it will be both similar and different compared to some of the developer’s past games. While Sekiro largely will stray away from much of the Souls formula that FromSoft has spent years creating, there do still seem to be some
New information on Sekiro: Shadows Die Twice continues to emerge this week, painting a clearer picture of what we can expect when the action title releases this March. In a series of new details from Game Informer, an explanation of the hub area of Sekiro has been given and it sounds fairly similar to what players of
ESRB ratings can occasionally be very notable, sometimes leaking entire games, ports, or physical releases before their official announcements. Additionally, the descriptions provided can sometimes hint at the kind of content players can expect from certain titles. FromSoftware and Activision’s Sekiro: Shadows Die Twice was recently rated by the ESRB, and while its rating is a
While Demon’s Souls and Dark Souls are the titles that truly put FromSoftware on the map, the developer was around for over two decades before that. During this pre-Souls time, one of the Japanese developer’s most notable series was King’s Field. That being said, the series hasn’t seen a new release since King’s Field: Additional II for
It’s very common within the gaming industry for larger developers to have multiple projects in development at the same time. FromSoftware, a developer best known for its work on the Dark Souls series, Bloodborne, and the upcoming Sekiro: Shadows Die Twice, is no different. Apparently, the popular Japanese developer has two unannounced projects in development.
FromSoftware’s most recent release was that of Déraciné, a VR adventure game that was a far cry from the other action titles that the studio has become synonymous with. When the game released just a few months ago, the Internet was set ablaze after fans found that it contained an Easter egg that seemed to imply
If you talk to me for any amount of time you’ll likely learn that I’m a huge Dark Souls fan. I could be wearing a Dark Souls T-shirt, or sporting my PSN name “Chloranthy Ring.” I’ve played through Dark Souls 3 more times than I can remember in order to get the ROFAP +3 on all
FromSoftware, known for the Armored Core series and the Souls games, released on November 6th a new game for PSVR which is quite different from their recent titles: Déraciné. On November 8th, the game’s Japanese release day, a release event was held at Yodobashi Camera in Akihabara. The event’s MC was Misuzu Araki, and it featured Sony Japan Producer Masaaki Yamagiwa,
Tomorrow marks the launch of Déraciné from popular Japanese developer FromSoftware. While the company has put themselves on the map over the past decade by creating and trailblazing the Souls-like genre with titles like Demon’s Souls, Dark Souls, Bloodborne, and the upcoming Sekiro: Shadows Die Twice, Déraciné is a more experimental VR adventure game. Déraciné was revealed
Dark Souls Remastered on the Switch took a little bit longer to come out compared to its fellow PC, PS4, and Xbox One siblings. While those versions (developed by a Polish studio named QLOC), were released in May of this year, the Switch version (developed by Virtuos) didn’t release until last month. In an interview with
Sekiro: Shadows Die Twice is certainly one of the most anticipated games for next year, marking the return to a new IP for FromSoftware and its enigmatic Director Hidetaka Miyazaki, this time under Activision’s wide umbrella. In order to hear more about the upcoming game, DualShockers talked with FromSoftware Communication Manager Yasuhiro Kitao, who provided us (through
After some delays, Dark Souls: Remastered is finally available on-the-go with Nintendo Switch. To celebrate, Nintendo has put together a trailer for the game showing off some of its iconic bosses and locations. You can check it out for yourself down below. While Dark Souls: Remastered is available on a multitude of other platforms already, this will be the first