Cyberpunk

Masahiro Sakurai – director of Super Smash Bros Ultimate (Switch) – recently spoke on Cyberpunk 2077 (PC, PS4, PS5, Xbox One, Xbox Series X) and CD Projekt Red in his usual biweekly column in Famitsu magazine. While Super Smash Bros Ultimate players are currently enjoying Sephiroth, Sakurai is spending some time on Cyberpunk 2077. In
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Johnny Silverhand, the beloved companion of Cyberpunk 2077 protagonist V, arguably gets much of his popularity from his likeness to famous American actor Keanu Reeves. However, CD Projekt Red Senior Concept Artist and Coordinator Lea Leonowicz’s ArtStation revealed some concept artwork of Silverhand before his attachment to the actor: Even without Reeves, it seems that
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While it was one of the most anticipated games to release last year, Cyberpunk 2077 had a noticeably rocky launch last month that came with waves of controversy. Because of the game’s shaky performance (especially on older PS4 and Xbox One hardware), the reaction to Cyberpunk 2077‘s launch prompted several apologies from developer CD Projekt Red, lawsuits,
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Adam Badowski, the head of studio CD Projekt Red, has put out an official statement against the recent report written by Jason Schreier from Bloomberg. The report itself detailed the various development issues Cyberpunk 2077 has faced over the past years, with details provided by former and current employees who remained anonymous. Judging from Badowski’s
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A new report from Bloomberg, comprised of several interviews from developers (who requested anonymity to protect their careers), details the various issues plaguing the development process of Cyberpunk 2077 up until its troubled launch. Though Cyberpunk 2077 was announced in 2012 with a trailer, “the company was then still mainly focused on its last title
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With Cyberpunk 2077‘s messy launch, some sources indicated that CDPR’s focus has completely shifted to fixing the technical issues on all platforms, especially PS4 and Xbox One, rather than working on the multiplayer section of the game. However, it seems some of the multiplayer codes have already been implemented into the current version of the
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Despite having an extremely troubled start, CD Projekt Red’s Cyberpunk 2077 has sat pretty atop Steam’s charts every week since its launch last December. While the title hasn’t faced much competition with new releases, it’s still an impressive feat considering the many problems the game had and the fact that players could refund the title
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Cyberpunk 2077 has been the game on everyone’s lips since its release last month. Initial excitement for the title, which had been in development for eight years, almost immediately died down amidst reports of bugs and crashes, not to mention the game also contained light patterns similar to those used by neurologists to induce seizures
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Recently, a post was shared on GameFAQs leaking some of the messy situations that the developers behind Cyberpunk 2077 have experienced in the last few years, but now a CD Project RED employee marked them as misinformation on the company’s forum. Cyberpunk 2077 experienced an unexpectedly rough launch in December last year, which might’ve already
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It’s no secret that Cyberpunk 2077 had an extremely rocky launch on consoles. The game had tonnes of framerate issues, graphical problems, gameplay glitches and hard crashes. This lead to developer CD Projekt Red (preemptively) offering refunds to all unhappy players. Initially, the refunds were refused by both Sony and Microsoft, however, both companies later
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