In a story from The Hollywood Reporter, production company Snoot Entertainment is developing an adaptation of 2016’s Firewatch with creator Campo Santo. Snoot Entertainment’s Keith Calder and Jess Wu Calder will produce the adaptation alongside Firewatch developer Campo Santo’s Sean Vanaman and Jake Rodkin. No director, screenwriters, casting announcements, or release dates have been announced yet.
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If you are developing a game, whether it be a development team of under ten people or a hugely expensive title spanning several worldwide offices, it’s likely that your game is going to be delayed. Whether it be because of missed milestones, a packed release week, or you’re a billion dollar company that didn’t have
With a compelling story and a unique visual style set in the American wilderness, Firewatch from developer Campo Santo quickly made a name for itself as one of the most unique indie games to arrive in the past few years, and now Nintendo Switch owners will get to experience the narrative-driven experience for themselves in just
Firewatch developer Campo Santo announced today that the studio has been acquired by Steam owner Valve. According to the announcement, all twelve members of the team have agreed to join Valve, where they will continue to work as game developers as they did until now. On top of that, their current project that was announced at The Game
When it released in 2016, Firewatch drew players in through a story set deep in the wild as the main character, Henry, uncovered deeper mysteries inside the forests of Yellowstone, and now a new audience of players will be able to experience the game on the Nintendo Switch. Developer Campo Santo announced today that its debut