13 Sentinels: Aegis Rim Pushed Back from 2018 to “Undecided”, Vita Version Cancelled

13 Sentinels: Aegis Rim, Atlus, News, Platforms, PS4, Sega, Vanillaware


Today, Atlus updated the official site of 13 Sentinels: Aegis Rim with new information. First, the game’s PlayStation Vita version was canceled. Furthermore, the estimated release date has been modified from “2018” to “undecided”. These choices were made in order to further improve the game and to release the best product possible.

13 Sentinels: Aegis Rim was supposed to come out in 2018 for PS4 and Vita, but seeing the game didn’t appear at any Japanese games shows this year, including Tokyo Game Show 2018, where they only showed the old trailer, anyone could’ve guessed it would be delayed.

The game was first announced back in September 2015 but was first teased as far as 2013, when an artwork published on Vanillaware’s official site, celebrating 2013’s new years, later turned to be related to the game.

As a reminder, Vanillaware was founded by former Atlus employees who worked on Sega Saturn’s Princess Crown, including George Kamitani, Vanillaware’s president, who also acts as game director and main illustrator on Vanillaware games.

13 Sentinels: Aegis Rim follows the legacy of Princess Crown and the multiple 2D side-scrolling games made by Vanillaware: Odin Sphere, Muramasa: The Demon Blade and Dragon’s Crown. However, unlike these, 13 Sentinels: Aegis Rim is described as a “dramatic adventure” game, meaning it’ll focus much more on talking than fighting. You can read more about the game’s characters and story here.

It’s definitely one of the games I’m looking forward to the most, being a fan of Vanillaware, eighties Japan and giant robots, so hopefully, we’ll get an actual release date soon.



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